|
|
| |
al_set_new_bitmap_samples(3) |
|
al_set_new_bitmap_samples(3) |
al_set_new_bitmap_samples - Allegro 5 API
-
#include <allegro5/allegro.h>
void al_set_new_bitmap_samples(int samples)
SETTER(new_bitmap_samples, samples)
Sets the multi-sampling samples used by newly created bitmaps (on the current
thread) if they are used with al_set_target_bitmap(3). 0 means multi-sampling
will not be used when drawing into the bitmap, which is the default. 1 means
multi-sampling will be used but only using a single sample per pixel (so
usually there will be no visual difference to not using multi-sampling at
all).
Note: Some platforms have restrictions on when the
multi-sampling buffer for a bitmap is realized, i.e. down-scaled back
to the actual bitmap dimensions. This may only happen after a call to
al_set_target_bitmap(3). So for example:
-
al_set_target_bitmap(multisample);
al_clear_to_color(blue);
al_draw_line(0, 0, 100, 100, red, 1);
al_lock_bitmap(multisample, ...)
// ERROR: the contents of the bitmap will be undefined
al_set_target_bitmap(backbuffer);
al_lock_bitmap(multisample, ...)
// CORRECT: at this point, the bitmap contents are updated and
// there will be an anti-aliased line in it.
5.2.1
[Unstable API]: This is an experimental feature and
currently only works for the OpenGL backend.
Visit the GSP FreeBSD Man Page Interface. Output converted with ManDoc. |