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NAMEbuild_cylinder - Generate a full or half cylinder modelSYNOPSISvidbuild_cylinder( float:radius, float:halfh, uint:steps ) build_cylinder( float:radius, float:halfh, uint:steps, uint:nmaps=1 ) build_cylinder( float:radius, float:halfh, uint:steps, uint:nmaps=1, str:opts="" ) DESCRIPTIONThis builds a mesh and binds to a new finalised 3d model. The typical use is for debug geometry, skydrawing and for representing panoramic pictures and video sources. The mesh range in the y axis will range from -halfh..halfh. The optional opts argument specifies additional constraints, e.g. "caps" for adding endcaps, "half" for generating an open sliced half of a cylinder, or "halfcaps" for generating a closed sliced half of a cylinder.SEE ALSO:build_3dplane(3) build_pointcloud(3) build_3dbox(3)
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