calibrate_joystick - Calibrates the specified joystick. Allegro game programming
library.
#include <allegro.h>
int calibrate_joystick(int n);
Most joysticks need to be calibrated before they can provide full analogue
input. This function performs the next operation in the calibration series for
the specified stick, assuming that the joystick has been positioned in the
manner described by a previous call to calibrate_joystick_name(), returning
zero on success. For example, a simple routine to fully calibrate all the
joysticks might look like:
int i;
for (i=0; i<;num_joysticks; i++) {
while (joy[i].flags & JOYFLAG_CALIBRATE) {
char *msg = calibrate_joystick_name(i);
textprintf_ex(..., "%s, and press a key\n", msg);
readkey();
if (calibrate_joystick(i) != 0) {
textprintf_ex(..., "oops!\n");
readkey();
exit(1);
}
}
}
Returns zero on success, non-zero if the calibration could not be performed
successfully.
install_joystick(3), calibrate_joystick_name(3), joy(3),
num_joysticks(3), exjoy(3)