GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
clip3d(3) Allegro manual clip3d(3)

clip3d - Clips the polygon given in vtx using fixed point math. Allegro game programming library.

#include <allegro.h>

int clip3d(int type, fixed min_z, fixed max_z, int vc, const V3D *vtx[], V3D *vout[], V3D *vtmp[], int out[]);

Fixed point version of clip3d_f(). This function should be used with caution, due to the limited precision of fixed point arithmetic and high chance of rounding errors: the floating point code is better for most situations.

Returns the number of vertices after clipping is done.

polygon3d(3), clip3d_f(3)
version 4.4.3 Allegro

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.