create_system_bitmap - Creates a system memory bitmap. Allegro game programming
library.
#include <allegro.h>
BITMAP *create_system_bitmap(int width, int height);
Allocates a system memory bitmap of the specified size. Read the introduction of
this chapter for a comparison with other types of bitmaps and other specific
details.
Returns a pointer to the bitmap on success, NULL otherwise. Remember to destroy
this bitmap before any subsequent call to set_gfx_mode().
create_bitmap(3), create_bitmap_ex(3),
create_video_bitmap(3), create_sub_bitmap(3),
destroy_bitmap(3), is_system_bitmap(3), clear_bitmap(3),
clear_to_color(3), exupdate(3)