|
NAMEdraw_rle_sprite - Draws an RLE sprite. Allegro game programming library.SYNOPSIS#include <allegro.h>void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int y); DESCRIPTIONDraws an RLE sprite onto a bitmap at the specified position. Example:RLE_SPRITE *rle_sprite; ... draw_rle_sprite(screen, rle_sprite, 100, 100); SEE ALSOget_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3), draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)
Visit the GSP FreeBSD Man Page Interface. |