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exbitmap(3) |
Allegro manual |
exbitmap(3) |
exbitmap - Loading and displaying PCX and BMP files. Allegro game programming
library.
#include <allegro.h>
Example exbitmap
This program demonstrates how to load and display a bitmap file. You have to use
this example from the command line to specify as first parameter a graphic
file in one of Allegro's supported formats. If the file is loaded
successfully, it will be displayed until you press a key.
BITMAP(3), END_OF_MAIN(3), PALETTE(3), SCREEN_H(3),
SCREEN_W(3), allegro_error(3), allegro_init(3),
allegro_message(3), blit(3), destroy_bitmap(3),
install_keyboard(3), load_bitmap(3), readkey(3),
screen(3), set_gfx_mode(3), set_palette(3)
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