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exdata(3) |
Allegro manual |
exdata(3) |
exdata - Accessing the contents of datafiles. Allegro game programming library.
#include <allegro.h>
Example exdata
This program demonstrates how to access the contents of an Allegro datafile
(created by the grabber utility). The example loads the file `example.dat',
then blits a bitmap and shows a font, both from this datafile.
DATAFILE(3), END_OF_MAIN(3), allegro_error(3),
allegro_init(3), allegro_message(3), blit(3),
font(3), install_keyboard(3), load_datafile(3),
makecol(3), readkey(3), replace_filename(3),
screen(3), set_color_conversion(3), set_gfx_mode(3),
set_palette(3), textout_ex(3), unload_datafile(3)
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