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exsample(3) |
Allegro manual |
exsample(3) |
exsample - Playing digital samples. Allegro game programming library.
#include <allegro.h>
Example exsample
This program demonstrates how to play samples. You have to use this example from
the command line to specify as first parameter a WAV or VOC sound file to
play. If the file is loaded successfully, the sound will be played in an
infinite loop. While it is being played, you can use the left and right arrow
keys to modify the panning of the sound. You can also use the up and down
arrow keys to modify the pitch.
END_OF_MAIN(3), SAMPLE(3), SCREEN_H(3), SCREEN_W(3),
adjust_sample(3), allegro_error(3), allegro_init(3),
allegro_message(3), clear_to_color(3),
desktop_palette(3), destroy_sample(3), font(3),
install_keyboard(3), install_sound(3), install_timer(3),
key(3), load_sample(3), makecol(3),
play_sample(3), poll_keyboard(3), rest(3),
screen(3), set_display_switch_mode(3), set_gfx_mode(3),
set_palette(3), textprintf_centre_ex(3)
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