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extrans2(3) |
Allegro manual |
extrans2(3) |
extrans2 - Drawing flipped, translucent and tinted sprites. Allegro game
programming library.
#include <allegro.h>
Example extrans2
This program demonstrates how to draw trans and lit sprites and flip them at the
same time, using draw_sprite_ex() function. It displays several images moving
around using different drawing modes while you can press space key to change
the flipping orientation.
BITMAP(3), END_OF_MAIN(3), allegro_error(3),
allegro_init(3), allegro_message(3), blit(3),
clear_bitmap(3), create_bitmap(3), destroy_bitmap(3),
draw_sprite_ex(3), font(3), install_keyboard(3),
install_timer(3), key(3), load_bitmap(3),
makecol(3), replace_filename(3), rest(3),
screen(3), set_color_depth(3), set_gfx_mode(3),
set_trans_blender(3), stretch_blit(3), textout_ex(3)
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