fli_pal_dirty_from, fli_pal_dirty_to - Indicate which parts of the palette have
changed. Allegro game programming library.
#include <allegro.h>
extern int fli_pal_dirty_from;
extern int fli_pal_dirty_to;
These variables are set by next_fli_frame() to indicate which part of the
fli_palette has changed since the last call to reset_fli_variables(). If
fli_pal_dirty_from is greater than fli_pal_dirty_to, the palette has not
changed, otherwise colors fli_pal_dirty_from to fli_pal_dirty_to (inclusive)
have altered. You can use these when updating the hardware palette, to avoid
unnecessary calls to set_palette(). Example:
if (fli_pal_dirty_from <= fli_pal_dirty_to)
set_palette_range(fli_palette, fli_pal_dirty_from,
fli_pal_dirty_to, 1);
fli_palette(3), reset_fli_variables(3)