fli_timer - Global variable for timing FLI playback. Allegro game programming
library.
#include <allegro.h>
extern volatile int fli_timer;
Global variable for timing FLI playback. When you open an FLI file, a timer
interrupt is installed which increments this variable every time a new frame
should be displayed. Calling next_fli_frame() decrements it, so you can test
it and know that it is time to display a new frame if it is greater than zero.
Example:
while (next_fli_frame(0) == FLI_OK) {
/* Do stuff, like play audio stream
or check keys to skip animation. */
/* Rest some time until next frame... */
while (fli_timer <= 0)
rest(0);
}
install_timer(3), next_fli_frame(3)