frameserver_debugstall - change the global delay before a frameserver
executes
nil
frameserver_debugstall( time )
This function is only exposed in debug builds of the engine where it can be
assumed other relevant instrumentation is in place. It changes the inherited
environment variable ARCAN_FRAMESERVER_DEBUGSTALL =time (where time is
>= 0, 0 clears) that controls how long newly spawned frameservers should
delay before continuing execution. This is to allow the developer to attach to
the process at a safe spot in order to set breakpoints or control stepping.
function frameserver_debugstall0()
if (frameserver_debugstall) then
frameserver_debugstall(10);
launch_avfeed();
end
end