generate_332_palette - Constructs a fake truecolor palette. Allegro game
programming library.
#include <allegro.h>
void generate_332_palette(PALETTE pal);
Constructs a fake truecolor palette, using three bits for red and green and two
for the blue. The load_bitmap() function fills the palette parameter with this
if the file does not contain a palette itself (ie. you are reading a truecolor
bitmap).
generate_optimized_palette(3), set_color_depth(3),
excolmap(3), exrgbhsv(3), extruec(3), exupdate(3)