gl_fillcircle - draw a filled circle
#include <vgagl.h>
void gl_fillcircle(int x, int y,
int r, int c);
Draw a filled circle of radius r in color c , centered at ( x ,
y ).
svgalib(7), vgagl(7), svgalib.conf(5), threedkit(7),
testgl(1), plane(1), wrapdemo(1), gl_circle(3),
gl_clearscreen(3), gl_colorfont(3),
gl_disableclipping(3), gl_enableclipping(3),
gl_fillbox(3), gl_hline(3), gl_line(3),
gl_setclippingwindow(3), gl_setpalette(3),
gl_setpalettecolor(3), gl_setpalettecolors(3),
gl_setpixel(3), gl_setpixelrgb(3), gl_setrgbpalette(3),
gl_setwritemode(3).
This manual page was written by Jay Link <jlink@svgalib.org>. The function
itself is based upon the original gl_circle (3).