install_sound - Initialises the sound module. Allegro game programming library.
#include <allegro.h>
int install_sound(int digi, int midi, const char
*cfg_path);
Initialises the sound module. You should normally pass DIGI_AUTODETECT and
MIDI_AUTODETECT as the driver parameters to this function, in which case
Allegro will read hardware settings from the current configuration file. This
allows the user to select different values with the setup utility: see the
config section for details. Alternatively, see the platform specific
documentation for a list of the available drivers. The cfg_path parameter is
only present for compatibility with previous versions of Allegro, and has no
effect on anything.
Returns zero if the sound is successfully installed, and -1 on failure. If it
fails it will store a description of the problem in allegro_error.
remove_sound(3), reserve_voices(3), detect_digi_driver(3),
detect_midi_driver(3), set_volume(3), play_sample(3),
play_midi(3), play_audio_stream(3),
install_sound_input(3), allegro_error(3),
set_mixer_quality(3), exmidi(3), exsample(3),
exsprite(3), exstream(3)