list_config_entries - Lists the names of all entries in a config section Allegro
game programming library.
#include <allegro.h>
int list_config_entries(const char *section, const char
***names);
This function can be used to get a list of all entries in the given config
section. The names parameter is a pointer to an array of strings. If it points
to a NULL pointer, the list will be allocated, else it will be re-allocated.
You should free the list again with free_config_entries if you don't need it
anymore, or you can pass it again to list_config_entries and the memory will
be re-used. See the following example for how you can use it, it will print
out the complete contents of the current configuration:
int i, n;
char const **sections = NULL;
char const **entries = NULL;
/* List all entries not in any section. */
n = list_config_entries(NULL, &entries);
for (i = 0; i
printf(" %s=\"%s\"\n", entries[i], get_config_string(
NULL, entries[i], "-"));
/* List all sections (and entries in them). */
n = list_config_sections(§ions);
/* loop through all section names */
for (i = 0; i
{
int j, m;
printf("%s\n", sections[i]);
m = list_config_entries(sections[i], &entries);
/* loop through all entries in the section */
for (j = 0; j
{
printf(" %s=\"%s\"\n", entries[j], get_config_string(
sections[i], entries[j], "-"));
}
}
/* It is enough to free the arrays once at the end. */
free_config_entries(§ions);
free_config_entries(&entries);
Returns the number of valid strings in the names array.
set_config_file(3), get_config_string(3),
list_config_sections(3), free_config_entries(3)