load_pcx_pf - Packfile version of load_pcx. Allegro game programming library.
#include <allegro.h>
BITMAP *load_pcx_pf(PACKFILE *f, RGB *pal);
A version of load_pcx() which reads from a packfile. Example:
PACKFILE *packfile;
BITMAP *bmp;
packfile = pack_fopen("mybitmap.pcx", F_READ);
if (!packfile)
abort_on_error("Couldn't open mybitmap.pcx");
bmp = load_bmp_pf(packfile, pal);
if (!bmp)
abort_on_error("Error loading mybitmap.pcx");
Returns a pointer to the bitmap or NULL on error. Remember that you are
responsible for destroying the bitmap when you are finished with it to avoid
memory leaks.