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Man Pages
load_tga(3) Allegro manual load_tga(3)

load_tga - Loads a TGA bitmap from a file. Allegro game programming library.

#include <allegro.h>

BITMAP *load_tga(const char *filename, RGB *pal);

Loads a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

load_bitmap(3)
version 4.4.3 Allegro

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