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NAMEload_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.SYNOPSIS#include <allegro.h>SAMPLE *load_wav(const char *filename); DESCRIPTIONLoads a sample from a RIFF WAV file. Example:SAMPLE *sample = load_wav("scream.wav"); if (!sample) abort_on_error("Couldn't scare user!"); RETURN VALUEReturns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.SEE ALSOload_sample(3), register_sample_file_type(3)
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