load_wav_pf - Packfile version of load_wav. Allegro game programming library.
#include <allegro.h>
SAMPLE *load_wav_pf(PACKFILE *f);
A version of load_wav() which reads from a packfile. Example:
PACKFILE *packfile;
SAMPLE *sample;
packfile = pack_fopen("sound.wav", F_READ);
if (!packfile)
abort_on_error("Couldn't open sound.wav");
sample = load_wav_pf(packfile);
if (!sample)
abort_on_error("Error loading sound.wav");
Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample
later to avoid memory leaks.