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Man Pages
pod::Prima::Drawable(3) User Contributed Perl Documentation pod::Prima::Drawable(3)

Prima::Drawable - 2-D graphic interface

   if ( $object-> isa('Prima::Drawable')) {
        $object-> begin_paint;
        $object-> color( cl::Black);
        $object-> line( 100, 100, 200, 200);
        $object-> ellipse( 100, 100, 200, 200);
        $object-> end_paint;
   }

Prima::Drawable is a descendant of Prima::Component. It provides access to the system graphic context and canvas through its methods and properties. The Prima::Drawable descendants Prima::Widget, Prima::Image, Prima::DeviceBitmap and Prima::Printer are backed by system-dependent routines that allow drawing and painting on the system objects.

Prima::Drawable, as well as its ancestors Prima::Component and Prima::Object, is never used directly, because Prima::Drawable class by itself provides only the interface. It provides a three-state object access - when drawing and painting is enabled, when these are disabled, and the information acquisition state. By default, the object is created in paint-disabled state. To switch to the enabled state, begin_paint() method is used. Once in the enabled state, the object drawing and painting methods apply to the system canvas. To return to the disabled state, end_paint() method is called. The information state can be managed by using begin_paint_info() and end_paint_info() methods pair. An object cannot be triggered from the information state to the enabled state ( and vice versa ) directly. These work differently with the graphic context and the canvas.

The graphic context is the set of variables, that control how exactly graphic primitives are rendered. The variable examples are color, font, line width, etc. Another term used here is canvas - the graphic area of a certain extent, connected to the Prima object, where the drawing and painting methods are used on.

In all three states a graphic context is allowed to be modified, but in different ways. In the disabled state a graphic context value is saved as a template; when an object enters the information or the enabled state, all values are preserved, but when the object is back to the disabled state, the graphic context is restored to the values last assigned before entering the enabled state. The code example below illustrates the idea:

   $d = Prima::Drawable-> create;
   $d-> lineWidth( 5);
   $d-> begin_paint_info;
   # lineWidth is 5 here
   $d-> lineWidth( 1);
   # lineWidth is 1
   $d-> end_paint_info;
   # lineWidth is 5 again

( Note: "::region", "::clipRect" and "::translate" properties are exceptions. They cannot be used in the disabled state; their values are neither recorded nor used as a template).

That is, in the disabled state any Drawable maintains only the graphic context values. To draw on a canvas, the object must enter the enabled state by calling begin_paint(). This function can be unsuccessful, because the object binds with system resources during this stage, and allocation of those may fail. Only after the enabled state is entered, the canvas is accessible:

   $d = Prima::Image-> create( width => 100, height => 100);
   if ( $d-> begin_paint) {
      $d-> color( cl::Black);
      $d-> bar( 0, 0, $d-> size);
      $d-> color( cl::White);
      $d-> fill_ellipse( $d-> width / 2, $d-> height / 2, 30, 30);
      $d-> end_paint;
   } else {
      die "can't draw on image:$@";
   }

Different objects are mapped to different types of canvases - "Prima::Image" canvas pertains its content after end_paint(), "Prima::Widget" maps it to some screen area, which content is of more transitory nature, etc.

The information state is as same as the enabled state, but the changes to the canvas are not visible. Its sole purpose is to read, not to write information. Because begin_paint() requires some amount of system resources, there is a chance that a resource request can fail, for any reason. The begin_paint_info() requires some resources as well, but usually much less, and therefore if only information is desired, it is usually faster and cheaper to obtain it inside the information state. A notable example is get_text_width() method, that returns the length of a text string in pixels. It works in both enabled and information states, but code

   $d = Prima::Image-> create( width => 10000, height => 10000);
   $d-> begin_paint;
   $x = $d-> get_text_width('A');
   $d-> end_paint;

is much more 'expensive' than

   $d = Prima::Image-> create( width => 10000, height => 10000);
   $d-> begin_paint_info;
   $x = $d-> get_text_width('A');
   $d-> end_paint_info;

for the obvious reasons.

It must be noted that some information methods like get_text_width() work even under the disabled state; the object is switched to the information state implicitly if it is necessary.

Graphic context and canvas operations rely completely on a system implementation. The internal canvas color representation is therefore system-specific, and usually could not be described in Prima definitions. Often the only information available about color space is its color depth.

Therefore all color manipulations, including dithering and antialiasing are subject to system implementation, and can not be controlled from perl code. When a property is set on the object in the disabled state, it is recorded verbatim; color properties are no exception. After the object switched to the enabled state, a color value is translated to the system color representation, which might be different from Prima's. For example, if the display color depth is 15 bits, 5 bits for every component, then the white color value 0xffffff is mapped to

 11111000 11111000 11111000
 --R----- --G----- --B-----

that equals to 0xf8f8f8, not 0xffffff ( See Prima::gp-problems for inevident graphic issues discussion ).

The Prima::Drawable color format is RRGGBB, with each component resolution of 8 bit, thus allowing 2^24 color combinations. If the device color space depth is different, the color is truncated or expanded automatically. In case the device color depth is insufficient, dithering algorithms may apply.

Note: not only color properties, but all graphic context properties allow all possible values in the disabled state, which are translated into system-allowed values when entering the enabled and the information states. This feature can be used to test if a graphic device is capable of performing certain operations ( for example, if it supports raster operations - the printers usually do not ). Example:

  $d-> begin_paint;
  $d-> rop( rop::Or);
  if ( $d-> rop != rop::Or) { # this assertion is always false without
     ...                      # begin_paint/end_paint brackets
  }
  $d-> end_paint;

There are ( at least ) two color properties on each drawable - "::color" and "::backColor". The values they operate are unsigned integers in the discussed above RRGGBB format, however, the toolkit defines some mnemonic color constants as well:

  cl::Black
  cl::Blue
  cl::Green
  cl::Cyan
  cl::Red
  cl::Magenta
  cl::Brown
  cl::LightGray
  cl::DarkGray
  cl::LightBlue
  cl::LightGreen
  cl::LightCyan
  cl::LightRed
  cl::LightMagenta
  cl::Yellow
  cl::White
  cl::Gray

As stated before, it is not unlikely that if a device color depth is insufficient, where the primitives could be drawn with dithered or incorrect colors. This usually happens on paletted displays, with 256 or less colors.

There exists two methods that facilitate the correct color representation. The first way is to get as much information as possible about the device. The methods get_nearest_color() and get_physical_palette() provide possibility to avoid mixed colors drawing by obtaining indirect information about solid colors, supported by a device. Another method is to use "::palette" property. It works by inserting the colors into the system palette, so if an application knows the colors it needs beforehand, it can employ this method - however this might result in system palette flash when a window focus toggles.

Both of these methods are applicable both with drawing routines and image output. An application that desires to display an image with least distortion is advised to export its palette to an output device, because images usually are not subject to automatic dithering algorithms. Prima::ImageViewer module employs this scheme.

If the system has capability for antialiased drawing and alpha rendering, Prima can use it. The antialiasing can be turned on by calling

   $drawable->antialias(1)

which turns on the following effects:

  • All primitives except images, "pixel", and "bar_alpha" are plotted with antialiased edges (text is always antialiased when possible). Arcs, lines, paths, all of them manifest adjacent pixels being renderes with half-tones.
  • Graphic coordinates are then used as floating point numbers, not integers. That means that f ex a call

       $drawable->rectangle(5.3, 5.3, 10, 10)
        

    that had its coordinates automatically rounded to (5,5,10,10), now will render the primitive with subpixel precision, where its two edges will be divided between pixels 5 and 6, by using half-tones.

    Another note on the rounding off coordinates: historically almost all Prima pixel coordinates were integers, and implicit rounding of the passed numbers were done usinc the "int" function, i e int(0.7)=0 and int(-0.7)=0. This then changed for "polyline" and "fillpoly", that could accept floating point arrays but round them with a more consistent "round" function, where round(0.7)=1 and round(-0.7)=-1. It would be cood idea to change the rounding for the primitives too if not for the backward compatibility.

For the cases where system does not support antialiasing, Prima provides Prima::Drawable::Antialias emulation class, available through the "new_aa_surface" call. Internal image painting routines uses this facility as well.

To see if alpha and antialiasing is supported on the system, check "sv::Antialias" value. To see if a particular drawable supports alpha layering, check "can_draw_alpha" method.

Prima has special rules when drawing a monochrome Prima::DeviceBitmap. Such objects don't possess an inherent color palette, and by definition are bitmaps with only two pixel values present, 0s and 1s. When a monochrome bitmap is drawn, 0s are painted using the color value of the target canvas "color" property, and 1s using the "backColor" value.

That means that the following code

    $bitmap-> color(0);
    $bitmap-> line(0,0,100,100);
    $target-> color(cl::Green);
    $target-> put_image(0,0,$bitmap);

produces a green line on $target.

When using monochrome bitmaps for logical operations, note that the target colors should not be explicit 0 and 0xffffff, nor "cl::Black" and "cl::White", but "cl::Clear" and "cl::Set" instead. The reason is that on paletted displays, system palette may not necessarily contain the white color under palette index (2^ScreenDepth-1). "cl::Set" thus signals that the value should be "all ones", no matter what color it represents, because it will be used for logical operations.

Prima maintains its own font naming convention, that usually does not conform to the system's. Since Prima's goal is interoperability, it might be so that some system fonts would not be accessible from within the toolkit.

Prima::Drawable provides property "::font", that accepts/returns a hash, that represents the state of a font in the system graphic context. The font hash keys that are acceptable on set-call are:

name
The font name string. If there is no such font, a default font name is used. To select default font, a 'Default' string can be passed with the same result ( unless the system has a font named 'Default', of course).
height
An integer value from 1 to MAX_INT. Specifies the desired extent of a font glyph between descent and ascent lines in pixels.
size
An integer value from 1 to MAX_INT. Specifies the desired extent of a font glyph between descent and internal leading lines in points. The relation between "size" and "height" is

            height - internal_leading
  size =  --------------------------- * 72.27
                 resolution
    

That differs from some other system representations: Win32, for example, rounds 72.27 constant to 72.

width
A integer value from 0 to MAX_INT. If greater than 0, specifies the desired extent of a font glyph width in pixels. If 0, sets the default ( designed ) width corresponding to the font size or height.
style
A combination of "fs::" ( font style ) constants. The constants

   fs::Normal
   fs::Bold
   fs::Thin
   fs::Italic
   fs::Underlined
   fs::StruckOut
   fs::Outline
    

can be OR-ed together to express the font style. fs::Normal equals to 0 and usually never used. If some styles are not supported by a system-dependent font subsystem, they are ignored.

pitch
One of three constants:

   fp::Default
   fp::Fixed
   fp::Variable
    

"fp::Default" specifies no interest about font pitch selection. "fp::Fixed" is set when a monospaced (all glyphs are of same width) font is desired. "fp::Variable" pitch specifies a font with different glyph widths. This key is of the highest priority; all other keys may be altered for the consistency of the pitch key.

vector
One of three constants:

   fv::Default
   fv::Bitmap
   fv::Outline
    

"fv::Default" specifies no interest about font type selection, "fv::Bitmap" sets priority for the bitmap fonts, "fv::Outline" for the vector fonts.

Additionally, font entries returned from "fonts" method may set "vector" to "fv::ScalableBitmap", to distingush a bitmap font face that comes with predefined bitmap sets from a scalable font.

direction
A counter-clockwise rotation angle - 0 is default, 90 is pi/2, 180 is pi, etc. If a font could not be rotated, it is usually substituted with the one that can.
encoding
A string value, one of the strings returned by "Prima::Application::font_encodings". Selects desired font encoding; if empty, picks the first matched encoding, preferably the locale set up by the user.

The encodings provided by different systems are different; in addition, the only encodings are recognizable by the system, that are represented by at least one font in the system.

Unix systems and the toolkit PostScript interface usually provide the following encodings:

   iso8859-1
   iso8859-2
   ... other iso8859 ...
   fontspecific
    

Win32 returns the literal strings like

   Western
   Baltic
   Cyrillic
   Hebrew
   Symbol
    

A hash that "::font" returns, is a tied hash, whose keys are also available as separate properties. For example,

   $x = $d-> font-> {style};

is equivalent to

   $x = $d-> font-> style;

While the latter gives nothing but the arguable coding convenience, its usage in set-call is much more usable:

   $d-> font-> style( fs::Bold);

instead of

   my %temp = %{$d-> font};
   $temp{ style} = fs::Bold;
   $d-> font( \%temp);

The properties of a font tied hash are also accessible through set() call, like in Prima::Object:

   $d-> font-> style( fs::Bold);
   $d-> font-> width( 10);

is an equivalent to

   $d-> font-> set(
      style => fs::Bold,
      width => 10,
   );

When get-called, "::font" property returns a hash where more entries than the described above can be found. These keys are read-only, their values are ignored if passed to "::font" in a set-call.

In order to query the full list of fonts available to a graphic device, the "::fonts" method is used. This method is not present in Prima::Drawable namespace; it can be found in two built-in class instances, "Prima::Application" and "Prima::Printer".

"Prima::Application::fonts" returns metrics for the fonts available to the screen device, while "Prima::Printer::fonts" ( or its substitute Prima::PS::Printer ) returns fonts for the printing device. The result of this method is an array of font metrics, fully analogous to these returned by "Prima::Drawable::font" method.

family
A string with font family name. The family is a secondary string key, used for distinguishing between fonts with same name but of different vendors ( for example, Adobe Courier and Microsoft Courier).
ascent
Number of pixels between a glyph baseline and descent line.
descent
Number of pixels between a glyph baseline and descent line.
internalLeading
Number of pixels between ascent and internal leading lines. Negative if the ascent line is below the internal leading line.
externalLeading
Number of pixels between ascent and external leading lines. Negative if the ascent line is above the external leading line.

          ------------- external leading line

     $    ------------- ascent line
    $ $
          ------------- internal leading line
     $
    $$$
   $   $
  $     $       $
  $$$$$$$    $$$
  $     $   $   $
  $     $   $   $
  $     $    $$$   ---- baseline
                $
                 $
                 $
             $$$$  ---- descent line
    
weight
Font designed weight. Can be one of

   fw::UltraLight
   fw::ExtraLight
   fw::Light
   fw::SemiLight
   fw::Medium
   fw::SemiBold
   fw::Bold
   fw::ExtraBold
   fw::UltraBold
    

constants.

maximalWidth
Maximal extent of a glyph in pixels. Equals to width in monospaced fonts.
xDeviceRes
Designed horizontal font resolution in dpi.
yDeviceRes
Designed vertical font resolution in dpi.
firstChar
Index of the first glyph present in a font.
lastChar
Index of the last glyph present in a font.
breakChar
Index of the default character used to divide words. In a typical western language font it is 32, ASCII space character.
defaultChar
Index of a glyph that is drawn instead of nonexistent glyph if its index is passed to the text drawing routines.

Besides these characteristics, every font glyph has an ABC-metric, the three integer values that describe horizontal extents of a glyph's black part relative to the glyph extent:

    .  .     .  .      .  .        .  .
    .  .     $$$.      .  .        .  .
    .  .   $$.  $      .  .        .  .
    .  .   $$.  .      .  .     $$ .  .
    . $$$$$$$$$$.      .  .$$$$$   .  .
    .  .  $$ .  .      .  $    $$  .  .
    .  . $$  .  .      .  .$$$$$   .  .
    .  . $$  .  .      .  .    $$  .  .
    .  .$$   .  .      .  . $$$ $$$.  .
    $$ .$$   .  .      .  $       $$  .
    .$$$     .  .      .  .$$$$$$$$.  .
    .  .     .  .      .  .        .  .
    <A>.     .<C>      <A>.        .<C>
    .<-.--B--.->.      .  .<--B--->.  .

      A = -3                A = 3
      B = 13                B = 10
      C = -3                C = 3

A and C are negative, if a glyphs 'hangs' over it neighbors, as shown in picture on the left. A and C values are positive, if a glyph contains empty space in front or behind the neighbor glyphs, like in picture on the right. As can be seen, B is the width of a glyph's black part.

ABC metrics returned by the get_font_abc() method.

The corresponding vertical metrics, called in Prima "DEF" metrics, are returned by the get_font_def() method.

A drawable has two raster operation properties: "::rop" and "::rop2". These define how the graphic primitives are plotted. "::rop" deals with the foreground color drawing, and "::rop2" with the background.

Universal ROPs

The toolkit defines the following operations:

   rop::Blackness      #   = 0
   rop::NotOr          #   = !(src | dest)
   rop::NotSrcAnd      #  &= !src
   rop::NotPut         #   = !src
   rop::NotDestAnd     #   = !dest & src
   rop::Invert         #   = !dest
   rop::XorPut         #  ^= src
   rop::NotAnd         #   = !(src & dest)
   rop::AndPut         #  &= src
   rop::NotXor         #   = !(src ^ dest)
   rop::NotSrcXor      #     alias for rop::NotXor
   rop::NotDestXor     #     alias for rop::NotXor
   rop::NoOper         #   = dest
   rop::NotSrcOr       #  |= !src
   rop::CopyPut        #   = src
   rop::NotDestOr      #   = !dest | src
   rop::OrPut          #  |= src
   rop::Whiteness      #   = 1

Usually, however, graphic devices support only a small part of the above set, limiting "::rop" to the most important operations: Copy, And, Or, Xor, NoOp. "::rop2" is usually even more restricted, supports only Copy and NoOp.

The raster operations apply to all graphic primitives except SetPixel.

Note for layering: using layered images and device bitmaps with "put_image" and "stretch_image" can only use "rop::SrcCopy" and "rop::SrcOver" raster operations on OS-provided surfaces.

Also, "rop::AlphaCopy" operation is available for accessing alpha bits only. When used, the source image is treated as alpha mask, and therefore it has to be grayscale. It can be used to apply the alpha bits independently, without need to construct an Icon object.

Additional ROPs

Prima implements extra features for compositing on images outside the begin_paint/end_paint brackets. It supports the following 12 Porter-Duff operators and some selected Photoshop blend operators:

   rop::Clear            rop::Add
   rop::Xor              rop::Multiply
   rop::SrcOver          rop::Screen
   rop::DstOver          rop::Overlay
   rop::SrcCopy          rop::Darken
   rop::DstCopy          rop::Lighten
   rop::SrcIn            rop::ColorDodge
   rop::DstIn            rop::ColorBurn
   rop::SrcOut           rop::HardLight
   rop::DstOut           rop::SoftLight
   rop::SrcAtop          rop::Difference
   rop::DstAtop          rop::Exclusion
Transparency control
There is defined a set of constants to apply a constant source and destination alpha to when there is no alpha channel available:

   rop::SrcAlpha
   rop::SrcAlphaShift
   rop::DstAlpha
   rop::DstAlphaShift
    

Combine the rop constant using this formula:

   $rop = rop::XXX |
      rop::SrcAlpha | ( $src_alpha << rop::SrcAlphaShift ) |
      rop::DstAlpha | ( $src_alpha << rop::DstAlphaShift )
    

or by calling "rop::alpha($rop, [ $src_alpha, [ $dst_alpha ]])" that does the same.

Also, the function "rop::blend($alpha)" creates a rop constant for simple blending of two images by the following formula:

   $dst = ( $src * $alpha + $dst * ( 255 - $alpha ) ) / 255
    

"rop::alpha" also can be used for drawing on images outside begin_paint/end_paint with all Porter-Duff and Photoshop raster operators:

   $image->rop( rop::alpha( rop::SrcOver, 128 ));
   $image->ellipse( 5, 5, 5, 5 );
    

Note that when the raster operation is set to "rop::SrcOver" (default), the fully identical effect can be achieved by

   $image->alpha(128);
   $image->ellipse( 5, 5, 5, 5 );
    

as well. In both cases, the values of "color" and "backColor" are internally premultiplied with the alpha.

When used with icons, their source and/or destination alpha channels are additionally multiplied with these values.

rop::Premultiply
When this bit is set, source pixels will be multiplied with alpha before blending
rop::ConstantColor
This bit is used when the alpha is defined but the main bits aren't. In this case, the main bits are filled from the destination's image color, and the source image treated as the source alpha channel. The following code applies a solid green shade with a mask loaded from file.

    $src->load('8-bit gray mask.png');
    $dst->color(cl::LightGreen);
    $dst->put_image( 0,0,$src,rop::SrcOver | rop::ConstantColor | rop::Premultiply);
    

Also, remember "rop::Premultiply" for proper results.

The Prima toolkit employs the XY grid, where X ascends rightwards and Y ascends upwards. There, the (0,0) location is the bottom-left pixel of a canvas.

All graphic primitives use inclusive-inclusive boundaries. For example,

   $d-> bar( 0, 0, 1, 1);

plots a bar that covers 4 pixels: (0,0), (0,1), (1,0) and (1,1).

The coordinate origin can be shifted using "::translate" property, that translates the (0,0) point to the given offset. Calls to "::translate", "::clipRect" and "::region" always use the 'physical' (0,0) point, whereas the plotting methods use the transformation result, the 'logical' (0,0) point.

As noted before, these three properties cannot be used in when an object is in the disabled state.

alpha INTEGER
Sets alpha component of the brush, where 0 is fully transparent and 255 is fully opaque.

Note that premultiplication of "color" and "backColor" is not necessary as it is done internally.

Default: 255

antialias BOOLEAN
Turns on and off antialiased drawing on all primitives, excluding image, "pixel", and "bar_alpha" calls.

It will not be possible to turn the property on if the system does not support it. Also, monochrome images won't support it as well.

See "Antialiasing and alpha".

backColor COLOR
Sets background color to the graphic context. All drawing routines that use non-solid or transparent fill or line patterns use this property value.
color COLOR
Sets foreground color to the graphic context. All drawing routines use this property value.
clipRect X1, Y1, X2, Y2
Selects the clipping rectangle corresponding to the physical canvas origin. On get-call, returns the extent of the clipping area, if it is not rectangular, or the clipping rectangle otherwise. The code

   $d-> clipRect( 1, 1, 2, 2);
   $d-> bar( 0, 0, 1, 1);
    

thus affects only one pixel at (1,1).

Set-call discards the previous "::region" value.

Note: "::clipRect" can not be used while the object is in the paint-disabled state, its context is neither recorded nor used as a template ( see "Graphic context and canvas") -- except on images.

fillMode INTEGER
Affects filling style of complex polygonal shapes filled by "fillpoly". If "fm::Winding", the filled shape contains no holes; if "fm::EvenOdd", holes are present where the shape edges cross.

"fm::Overlay" flag can be combined with these to counter an intrinsic defect of filled shaped both in Win32 and X11 that don't exactly follow polygon vertices. When supplied, it overlays a polygon over the filled shape, so that the latter falls exactly in the boundaries defined by vertices. This is desirable when one wants to follow polygon vertices, but is not desirable when a shape has holes in it connected in a way that the polygon overlay may leave connection edges over them.

Default value: "fm::Winding|fm::Overlay"

fillPattern ( [ @PATTERN ] ) or ( fp::XXX )
Selects 8x8 fill pattern that affects primitives that plot filled shapes: bar(), fill_chord(), fill_ellipse(), fillpoly(), fill_sector(), floodfill().

Accepts either a "fp::" constant or a reference to an array of 8 integers, each representing 8 bits of each line in a pattern, where the first integer is the topmost pattern line, and the bit 0x80 is the leftmost pixel in the line.

There are some predefined patterns, that can be referred via "fp::" constants:

  fp::Empty
  fp::Solid
  fp::Line
  fp::LtSlash
  fp::Slash
  fp::BkSlash
  fp::LtBkSlash
  fp::Hatch
  fp::XHatch
  fp::Interleave
  fp::WideDot
  fp::CloseDot
  fp::SimpleDots
  fp::Borland
  fp::Parquet
    

( the actual patterns are hardcoded in primguts.c ) The default pattern is fp::Solid.

An example below shows encoding of fp::Parquet pattern:

   # 76543210
     84218421  Hex

   0  $ $   $  51
   1   $   $   22
   2    $ $ $  15
   3 $   $     88
   4  $   $ $  45
   5   $   $   22
   6  $ $ $    54
   7 $   $     88

   $d-> fillPattern([ 0x51, 0x22, 0x15, 0x88, 0x45, 0x22, 0x54, 0x88 ]);
    

On a get-call always returns an array, never a "fp::" constant.

fillPatternOffset X, Y
Origin coordinates for the "fillPattern", from 0 to 7.
font \%FONT
Manages font context. FONT hash acceptable values are "name", "height", "size", "width", "style" and "pitch".

Synopsis:

   $d-> font-> size( 10);
   $d-> font-> name( 'Courier');
   $d-> font-> set(
     style => $x-> font-> style | fs::Bold,
     width => 22
   );
    

See "Fonts" for the detailed descriptions.

Applies to text_out(), get_text_width(), get_text_box(), get_font_abc(), get_font_def(), render_glyph().

fontMapperPalette INDEX, [\%FONT | COMMAND]
A pseudo-property that manages access to a set of fonts used for substitution in polyfont shaping (see "text_shape"). INDEX is the same font index used in "fonts" array returned from "text_shape", if polyfont was used (where 0 is the current font).

There are two font lists used in the substituion mechanism, passive and active. The passive font list is initiated during the toolkit start and is never changed. Each font there is addressed by "INDEX". When the actual search for a glyph is initiated, these fonts are queried in the loop and are checked if they contain the required glyphs. These queries are cached, so that next time lookups run much quicker. That way, an "active" font list is built, and next substitutions use it before trying to look into the passive list. Since the ordering of fonts is system based, and is rather random, some fonts may not be a good or aesthetic substition. Therefore "fontMapperPallette" can assist in adding or removing particular fonts to the active list, potentially allowing an application to store and load user-driven selection of substitution fonts.

"fontMapperPallette" is a pseudo-property, such that it is not symmetric as real properties are; its call formats are several and not orthogonal to each other neither in syntax nor functionality. Therefore these may change in future.

As a getter, the property returns the following depending on INDEX: If it is -1, returns how many fonts are in the passive list. If 0, which means the current font, returns the index of the current font if it is found in the palette, or 0 otherwise. If greater than zero, returns the substitution FONT record from the passive list.

As a setter, manages the active list, and uses COMMAND integer as a second argument. If COMMAND is 0, removes the INDEXth font from the active list, and if 1, marks it for immediate scanning and adding to the active list. The font is added in the end of the list, after the existing active entries.

lineEnd VALUE
Selects a line ending cap for plotting primitives. VALUE can be one of

  le::Flat
  le::Square
  le::Round
    

constants. le::Round is the default value.

lineJoin VALUE
Selects a line joining style for polygons. VALUE can be one of

  lj::Round
  lj::Bevel
  lj::Miter
    

constants. lj::Round is the default value.

linePattern PATTERN
Selects a line pattern for plotting primitives. PATTERN is either a predefined "lp::" constant, or a string where each even byte is a length of a dash, and each odd byte is a length of a gap.

The predefined constants are:

    lp::Null           #    ""              /*              */
    lp::Solid          #    "\1"            /* ___________  */
    lp::Dash           #    "\x9\3"         /* __ __ __ __  */
    lp::LongDash       #    "\x16\6"        /* _____ _____  */
    lp::ShortDash      #    "\3\3"          /* _ _ _ _ _ _  */
    lp::Dot            #    "\1\3"          /* . . . . . .  */
    lp::DotDot         #    "\1\1"          /* ............ */
    lp::DashDot        #    "\x9\6\1\3"     /* _._._._._._  */
    lp::DashDotDot     #    "\x9\3\1\3\1\3" /* _.._.._.._.. */
    

Not all systems are capable of accepting user-defined line patterns, and in such situation the "lp::" constants are mapped to the system-defined patterns. In Win9x, for example, lp::DashDotDot is much different from its string definition.

Default value is lp::Solid.

lineWidth WIDTH
Selects a line width for plotting primitives. If a VALUE is 0, then a cosmetic pen is used - the thinnest possible line that a device can plot. If a VALUE is greater than 0, then a geometric pen is used - the line width is set in device units. There is a subtle difference between VALUE 0 and 1 in a way the lines are joined.

Default value is 0.

miterLimit VALUE
When path segments connect at a sharp angle, a miter join results in a spike that extends well beyond the connection point. The purpose of the miter limit is to cut off such spikes when they become objectionably long. At any given corner, the miter length is the distance from the point at which the inner edges of the stroke intersect to the point at which the outside edges of the strokes intersect-in other words, the diagonal length of the miter. This distance increases as the angle between the segments decreases. If the ratio of the miter length to the line width exceeds the miter limit parameter, stroke treats the corner with a bevel join instead of a miter join. The ratio of miter length to line width is directly related to the angle j between the segments by the formula:

   r = 1/sin(j/2)
    

Default value is 10.0.

Asssuming line join is "lj::Miter" and line angle is 30 degrees:

   miter limit = 1.0: \__/

   miter limit = 9.0: \  /
                       \/
    

Note: does not work under X11.

palette [ @PALETTE ]
Selects solid colors in a system palette, as many as possible. PALETTE is an array of integer triplets, where each is R, G and B component. The call

   $d-> palette([128, 240, 240]);
    

selects a gray-cyan color, for example.

The return value from get-call is the content of the previous set-call, not the actual colors that were copied to the system palette.

region OBJECT
Selects a clipping region applied to all drawing and painting routines. On setting, the OBJECT is either undef, then the clip region is erased ( no clip ), or a Prima::Image object with a bit depth of 1. The bit mask of OBJECT is applied to the system clipping region. Or, it is a Prima::Region object. If the OBJECT is smaller than the drawable, its exterior is assigned to clipped area as well. Discards the previous "::clipRect" value; successive get-calls to "::clipRect" return the boundaries of the region.

On getting, OBJECT is either undef or Prima::Region object.

Note: "::region" can not be used while the object is in the paint-disabled state, its context is neither recorded nor used as a template ( see "Graphic context and canvas").

resolution X, Y
A read-only property. Returns horizontal and vertical device resolution in dpi.
rop OPERATION
Selects raster operation that applies to foreground color plotting routines.

See also: "::rop2", "Raster operations".

rop2 OPERATION
Selects raster operation that applies to background color plotting routines.

See also: "::rop", "Raster operations".

textOpaque FLAG
If FLAG is 1, then text_out() fills the text background area with "::backColor" property value before drawing the text. Default value is 0, when text_out() plots text only.

See get_text_box().

textOutBaseline FLAG
If FLAG is 1, then text_out() plots text on a given Y coordinate correspondent to font baseline. If FLAG is 0, a Y coordinate is mapped to font descent line. Default is 0.
translate X_OFFSET, Y_OFFSET
Translates the origin point by X_OFFSET and Y_OFFSET. Does not affect "::clipRect" and "::region". Not cumulative, so the call sequence

   $d-> translate( 5, 5);
   $d-> translate( 15, 15);
    

is equivalent to

   $d-> translate( 15, 15);
    

Note: "::translate" can not be used while the object is in the paint-disabled state, its context is neither recorded nor used as a template ( see "Graphic context and canvas").

height HEIGHT
Selects the height of a canvas.
size WIDTH, HEIGHT
Selects the extent of a canvas.
width WIDTH
Selects the width of a canvas.

arc X, Y, DIAMETER_X, DIAMETER_Y, START_ANGLE, END_ANGLE
Plots an arc with center in X, Y and DIAMETER_X and DIAMETER_Y axes from START_ANGLE to END_ANGLE.

Context used: color, backColor, lineEnd, linePattern, lineWidth, miterLimit, rop, rop2

bar X1, Y1, X2, Y2
Draws a filled rectangle within (X1,Y1) - (X2,Y2) extents.

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

bar_alpha ALPHA <X1, Y1, X2, Y2>
Fills rectangle in the alpha channel, filled with ALPHA value (0-255) within (X1,Y1) - (X2,Y2) extents. Can be called without parameters, in this case fills all canvas area.

Has only effect on layered surfaces.

bars @RECTS
Draws a set of filled rectangles. RECTS is an array of integer quartets in format (X1,Y1,X2,Y2).

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

chord X, Y, DIAMETER_X, DIAMETER_Y, START_ANGLE, END_ANGLE
Plots an arc with center in X, Y and DIAMETER_X and DIAMETER_Y axes from START_ANGLE to END_ANGLE and connects its ends with the straight line.

Context used: color, backColor, lineEnd, linePattern, lineWidth, miterLimit, rop, rop2

clear <X1, Y1, X2, Y2>
Draws rectangle filled with pure background color within (X1,Y1) - (X2,Y2) extents. Can be called without parameters, in this case fills all canvas area.

Context used: backColor, rop2

draw_text CANVAS, TEXT, X1, Y1, X2, Y2, [ FLAGS = dt::Default, TAB_INDENT = 1 ]
Draws several lines of text one under another with respect to align and break rules, specified in FLAGS and TAB_INDENT tab character expansion.

"draw_text" is a convenience wrapper around "text_wrap" for drawing the wrapped text, and also provides the tilde ( ~ )- character underlining support.

The FLAGS is a combination of the following constants:

  dt::Left                  - text is aligned to the left boundary
  dt::Right                 - text is aligned to the right boundary
  dt::Center                - text is aligned horizontally in center
  dt::Top                   - text is aligned to the upper boundary
  dt::Bottom                - text is aligned to the lower boundary
  dt::VCenter               - text is aligned vertically in center
  dt::DrawMnemonic          - tilde-escapement and underlining is used
  dt::DrawSingleChar        - sets tw::BreakSingle option to
                              Prima::Drawable::text_wrap call
  dt::NewLineBreak          - sets tw::NewLineBreak option to
                              Prima::Drawable::text_wrap call
  dt::SpaceBreak            - sets tw::SpaceBreak option to
                              Prima::Drawable::text_wrap call
  dt::WordBreak             - sets tw::WordBreak option to
                              Prima::Drawable::text_wrap call
  dt::ExpandTabs            - performs tab character ( \t ) expansion
  dt::DrawPartial           - draws the last line, if it is visible partially
  dt::UseExternalLeading    - text lines positioned vertically with respect to
                              the font external leading
  dt::UseClip               - assign ::clipRect property to the boundary rectangle
  dt::QueryLinesDrawn       - calculates and returns number of lines drawn
                              ( contrary to dt::QueryHeight )
  dt::QueryHeight           - if set, calculates and returns vertical extension
                              of the lines drawn
  dt::NoWordWrap            - performs no word wrapping by the width of the boundaries
  dt::WordWrap              - performs word wrapping by the width of the boundaries
  dt::Default               - dt::NewLineBreak|dt::WordBreak|dt::ExpandTabs|
                              dt::UseExternalLeading
    

Context used: color, backColor, font, rop, textOpaque, textOutBaseline

ellipse X, Y, DIAMETER_X, DIAMETER_Y
Plots an ellipse with center in X, Y and DIAMETER_X and DIAMETER_Y axes.

Context used: color, backColor, linePattern, lineWidth, rop, rop2

fill_chord X, Y, DIAMETER_X, DIAMETER_Y, START_ANGLE, END_ANGLE
Fills a chord outline with center in X, Y and DIAMETER_X and DIAMETER_Y axes from START_ANGLE to END_ANGLE (see chord()).

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

fill_ellipse X, Y, DIAMETER_X, DIAMETER_Y
Fills an elliptical outline with center in X, Y and DIAMETER_X and DIAMETER_Y axes.

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

fillpoly \@POLYGON
Fills a polygonal area defined by POLYGON set of points. POLYGON must present an array of integer pair in (X,Y) format. Example:

   $d-> fillpoly([ 0, 0, 15, 20, 30, 0]); # triangle
    

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2, fillMode

Returns success flag; if failed, $@ contains the error.

See also: polyline().

fill_sector X, Y, DIAMETER_X, DIAMETER_Y, START_ANGLE, END_ANGLE
Fills a sector outline with center in X, Y and DIAMETER_X and DIAMETER_Y axes from START_ANGLE to END_ANGLE (see sector()).

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

fill_spline \@VERTICES, %OPTIONS
Fills a polygonal area defined by the curve, projected by applying B-spline curve based on set of VERTICES. VERTICES must present an array of integer pair in (X,Y) format. Example:

   $d-> fill_spline([ 0, 0, 15, 20, 30, 0]);
    

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

Returns success flag; if failed, $@ contains the error.

See also: spline, render_spline

flood_fill X, Y, COLOR, SINGLEBORDER = 1
Fills an area of the canvas using the current fill context. The area is assumed to be bounded as specified by the SINGLEBORDER parameter. SINGLEBORDER can be 0 or 1.

SINGLEBORDER = 0: The fill area is bounded by the color specified by the COLOR parameter.

SINGLEBORDER = 1: The fill area is defined by the color that is specified by COLOR. Filling continues outward in all directions as long as the color is encountered. This style is useful for filling areas with multicolored boundaries.

Context used: color, backColor, fillPattern, fillPatternOffset, rop, rop2

line X1, Y1, X2, Y2
Plots the straight line from (X1,Y1) to (X2,Y2).

Context used: color, backColor, linePattern, lineWidth, rop, rop2

lines \@LINES
LINES is an array of integer quartets in format (X1,Y1,X2,Y2). lines() plots the straight line per quartet.

Context used: color, backColor, linePattern, lineWidth, rop, rop2

Returns success flag; if failed, $@ contains the error.

new_aa_surface
Returns a new antialiasing surface object for AA emulation. See Prima::Drawable::Antialias for usage and details.
new_gradient
Returns a new gradient object. See Prima::Drawable::Gradient for usage and details.
new_path
Returns a new path object. See Prima::Drawable::Path for usage and details.
pixel X, Y, <COLOR>
::pixel is a property - on set-call it changes the pixel value at (X,Y) to COLOR, on get-call ( without COLOR ) it does return a pixel value at (X,Y).

No context is used. May return "cl::Invalid" to signal an error or the out-of-boundaries condition.

polyline \@POLYGON
Draws a polygonal area defined by the POLYGON set of points. POLYGON must contain an array of integer pairs in (X,Y) format.

Context used: color, backColor, linePattern, lineWidth, lineJoin, lineEnd, miterLimit, rop, rop2

Returns success flag; if failed, $@ contains the error.

See also: fillpoly().

put_image X, Y, OBJECT, [ ROP ]
Draws an OBJECT at coordinates (X,Y). OBJECT must be Prima::Image, Prima::Icon or Prima::DeviceBitmap. If ROP raster operation is specified, it is used. Otherwise, value of "::rop" property is used.

Returns success flag; if failed, $@ contains the error.

Context used: rop; color and backColor for a monochrome DeviceBitmap

put_image_indirect OBJECT, X, Y, X_FROM, Y_FROM, DEST_WIDTH, DEST_HEIGHT, SRC_WIDTH, SRC_HEIGHT, ROP
Draws the OBJECT's source rectangle into the destination rectangle, stretching or compressing the source bits to fit the dimensions of the destination rectangle, if necessary. The source rectangle starts at (X_FROM,Y_FROM), and is SRC_WIDTH pixels wide and SRC_HEIGHT pixels tall. The destination rectangle starts at (X,Y), and is abs(DEST_WIDTH) pixels wide and abs(DEST_HEIGHT) pixels tall. If DEST_WIDTH or DEST_HEIGHT are negative, a mirroring by respective axis is performed.

OBJECT must be Prima::Image, Prima::Icon or Prima::DeviceBitmap.

No context is used, except color and backColor for a monochrome DeviceBitmap

Returns success flag; if failed, $@ contains the error.

rect3d X1, Y1, X2, Y2, WIDTH, LIGHT_COLOR, DARK_COLOR, [ BACK_COLOR ]
Draws 3d-shaded rectangle in boundaries X1,Y1 - X2,Y2 with WIDTH line width and LIGHT_COLOR and DARK_COLOR colors. If BACK_COLOR is specified, paints an inferior rectangle with it, otherwise the inferior rectangle is not touched.

Context used: rop; color and backColor for a monochrome DeviceBitmap

rect_focus X1, Y1, X2, Y2, [ WIDTH = 1 ]
Draws a marquee rectangle in boundaries X1,Y1 - X2,Y2 with WIDTH line width.

No context is used.

rectangle X1, Y1, X2, Y2
Plots a rectangle with (X1,Y1) - (X2,Y2) extents.

Context used: color, backColor, linePattern, lineWidth, rop, rop2

sector X, Y, DIAMETER_X, DIAMETER_Y, START_ANGLE, END_ANGLE
Plots an arc with center in X, Y and DIAMETER_X and DIAMETER_Y axis from START_ANGLE to END_ANGLE and connects its ends and (X,Y) with two straight lines.

Context used: color, backColor, lineEnd, linePattern, lineWidth, miterLimit, rop, rop2

spline \@VERTICES, %OPTIONS
Draws a B-spline curve defined by set of VERTICES control points. VERTICES must present an array of integer pair in (X,Y) format.

The following options are supported:

closed BOOL = undef
When not set, checks if the first and the last vertices point to the same point, and if yes, assumes a closed shape. Note - a closed shape rendering is implemented by adding degree minus two points to the set; this is important if "weight" or "knots" are specificed.
degree INTEGER = 2
The B-spline degree. Default is 2 (quadratic). Number of points supplied must be at least degree plus one.
knots \@INTEGERS
Array of integers, number of points plus degree plus one, which makes the result a Bezier curve. By default, if the shape is opened (i.e. first and last points are different), is set to represent a clamped array, so that the first and last points of the final curve match the first and the last control points. If the shape is closed, set to represent an unclamped array, so that no control points lie directly on the curve.
precision INTEGER = 24
Defines number of steps to split the curve into. The value is multiplied to the number of points and the result is used as number of steps.
weight \@INTEGERS = [ 1, 1, 1, ... ]
Array of integers, one for each point supplied. Assigning these can be used to convert B-spline into a NURBS. By default set of ones.

Context used: color, backColor, linePattern, lineWidth, lineEnd, miterLimit, rop, rop2

See also: fill_spline, render_spline.

stretch_image X, Y, DEST_WIDTH, DEST_HEIGHT, OBJECT, [ ROP ]
Draws the OBJECT on the destination rectangle, stretching or compressing the source bits to fit the dimensions of the destination rectangle, if necessary. If DEST_WIDTH or DEST_HEIGHT are negative, a mirroring is performed. The destination rectangle starts at (X,Y) and is DEST_WIDTH pixels wide and DEST_HEIGHT pixels tall.

If ROP raster operation is specified, it is used. Otherwise, value of "::rop" property is used.

OBJECT must be Prima::Image, Prima::Icon or Prima::DeviceBitmap.

Returns success flag; if failed, $@ contains the error.

Context used: rop

text_out TEXT, X, Y
Draws TEXT string at (X,Y). TEXT is either character string, or a "Prima::Drawable::Glyphs" object returned from "text_shape", or "Prima::Drawable::Glyphs->glyphs" strings of glyphs.

Returns success flag; if failed, $@ contains the error.

Context used: color, backColor, font, rop, textOpaque, textOutBaseline

text_shape TEXT, %OPTIONS
Converts TEXT into set of glyphs, returns either a "Prima::Drawable::Glyphs" object, or a 0 integer when shaping is not necessary, or "undef" as an error.

When Prima is compiled with "libfribidi", the method runs unicode bidirectional algorithm on TEXT that properly positions embedded directional text (f.ex. a latin quote inside an arabic text), see Unicode Standard Annex #9 for the details. Without the library only does minimal RTL alignment.

Glyphs returned are positioned according to RTL directions given in TEXT using characters from uncode block "General Punctuation U+2000 .. U+206F". Additionally, character ligation may be performed so that one or more characters are respresented by one or more glyphs. Such syntatic units, clusters, are adopted in Prima where appropriate, instead of character units, for selection, navigation etc in f.ex. "Prima::InputLine" and "Prima::Edit". Helper routines that translate clusters, glyphs, and characters into each other are found in Prima::Drawable::Glyphs.

Options recognized:

advances BOOLEAN = false
Shaping process may or may not fill integer array of advances and positions for each glyphs, depending on the implementation. The advances are needed to represent f.ex. combining graphemes, when TEXT consisting of two characters, "A" and combining grave accent U+300 should be drawn as a single À cluster but are represented by two glyphs "A" and "`". The grave glyph has its own advance for standalone usage, but in this case it should be ignored, and that is achieved by filling advance table where the "A" advance is the normal glyph advance, whereas the advance of the "`" is zero. Also, the position table additionaly shifts glyph position by X and Y coordinates, when that is needed (f.ex. it might be positioned differently by the vertical axis on "a" and "A").

Setting this options to "true" will force fill advance and positioning tables. These tables can be manipulated later, and are respected by "text_out" and "get_text_width".

language STRING = undef
When set, shaping process can take in the account the language of the text. F.ex. text "ae" might be shaped as a single glyph æ for the Latin language, but never for the English.
level INTEGER = ts::Full
Selects the shaping (i.e. text to glyph conversion) level, how the system should treat the input text and how deep the shaping should go.

One of the following "ts::XXX" options:

ts::Bytes
Treats input text as non-unicode locale-specific codepoints, characters higher than 255 are treated as chr(255). Reordering never happens, font substition never happens, kerning and ligation never happens; returns glyph indexes in a 1:1 mapping for each codepoint.
ts::None
Performs quick null shaping without mapping to the font glyphs, but only running bidirectional algorithm on the text. On the return, "glyphs", as well as eventual "advances" and "positions", are filled with zeros, but "indexes" are filled with the proper character offsets, effectively making it a visual-to-logical map since the number of glyphs will always be equal to the number of characters in TEXT, because ligation never happens here (except when TEXT contains unicode directional characters such as isolates etc - those are removed from the output).

By default, advances and positions are not filled, but if the "advances" option is set, fills them with zeros.

ts::Glyphs
Applies the unicode bidi algoritm and maps the result onto font glyphs. Ligation and kerning doesn't happen here, it's basically same as "ts::None" but with the glyph mapping part.

By default, advances and positions are not filled, but if "advances" option is set, fills the advances array with character glyph advances and the positions array with zeros.

May fill the "fonts" array if the "polyfont" option is set.

ts::Full
Applies the unicode bidi algorithm, and runs the full shaping on the result. Ligation and kerning may occur. Always fills the advances and positions array; the "advances" option is ignored.

If the system or the selected font does not support shaping, tries to ligate known arabic shapes using the fribidi library, if available. Also in this case does not return the advances and positions by default, but if "advances" option is set, fills the advances array with character glyph advances and the positions array with zeros.

May fill the "fonts" array if the "polyfont" option is set.

pitch INTEGER
When the "polyfont" is set (default) and thus font substitution is desired, filters only fonts that match "pitch", either "fp::Variable" or "fp::Fixed". By default will be set to "fp::Fixed" if the current for is monospaced, but to "fp::Default" matching all fonts, otherwise.
polyfont BOOLEAN = true
If set, scans if the currently selected font supports all unicode points, and if not, selects a substituions from a pre-populated list, taking into account the font pitch (see "pitch" above). In cases where the current font has not enough glyphs to shape all the requested unicode points, font substitution is performed, and the result contains an extra array "fonts" (see "fonts" in Prima::Drawable::Glyphs). When the current font has all needed glyphs, the fonts array is not created.

The font list access is available through "fontMapperPallette".

Valid only with shaping levels "ts::Glyphs" and "ts::Full".

reorder BOOLEAN = true
When set, unicode bidi algorithm is used to reorder codepoints, and additionally RTL codepoints may be reversed (depending on direction context).

When unset, no such reordering occurs, to emulate as much as possible a behavior that each text grapheme is being mapped to a glyph cluster exactly as it occurs in the input text, from left to right. Note that bidi reordering still may occur internally, since system shapers may reverse placement of RTL characters, so that the Prima reordering is needed to cancel this. In theory the caller shouldn't see the difference as these should cancel each other, but if Prima miscalculates the expected way the system shaper does the bidi processing, it might.

A similar effect can be reached by prepending the text with U+202D (LEFT-TO-RIGHT OVERRIDE).

rtl BOOLEAN
If set to 1, default text direction is assumed as RTL, and as LTR if set to 0. If unset, the text direction is taken from "textDirection" in Prima::Application.
skip_if_simple BOOLEAN = false
When set, checks whether the shaping result is identical to the input, in a sense that a call to "text_out(TEXT)" and a call to "text_shape_out(TEXT)" produce identical results. Majority of english text will fall into that category, and when that indeed happens, returns integer value 0 instead of a glyph object.

See also "text_shape_out", "get_text_shape_width", "text_wrap_shape".

text_shape_out TEXT, X, Y[, RTL]
Runs shaping on TEXT character string with the RTL flag (or "$::application->textDirection". Draws the resulting glyph string at (X,Y).

Returns success flag; if failed, $@ contains the error.

Context used: color, backColor, font, rop, textOpaque, textOutBaseline

begin_paint
Enters the enabled ( active paint ) state, returns success flag; if failed, $@ contains the error. Once the object is in enabled state, painting and drawing methods can perform write operations on a canvas.

See also: "end_paint", "begin_paint_info", "Graphic context and canvas"

begin_paint_info
Enters the information state, returns success flag; if failed, $@ contains the error. The object information state is same as enabled state ( see "begin_paint"), except painting and drawing methods do not change the object canvas.

See also: "end_paint_info", "begin_paint", "Graphic context and canvas"

can_draw_alpha
Returns whether using alpha bits operation on the drawable will have any effect or not. Note that the drawable may not necessarily have an alpha channel, for example a normal RGB image is capable to be painted on with alpha while not having any alpha on its own. On unix, all non-1 bit drawables return true if Prima was compiled with XRender support and if that extension is present on the X server. On windows, all non-1 bit drawables return true unconditionally.

See also: "has_alpha_layer"

end_paint
Exits the enabled state and returns the object to a disabled state.

See also: "begin_paint", "Graphic context and canvas"

end_paint_info
Exits the information state and returns the object to a disabled state.

See also: "begin_paint_info", "Graphic context and canvas"

font_match \%SOURCE, \%DEST, PICK = 1
Performs merging of two font hashes, SOURCE and DEST. Returns the merge result. If PICK is true, matches the result with a system font repository.

Called implicitly by "::font" on set-call, allowing the following example to work:

   $d-> font-> set( size => 10);
   $d-> font-> set( style => fs::Bold);
    

In the example, the hash 'style => fs::Bold' does not overwrite the previous font context ( 'size => 10' ) but gets added to it ( by font_match()), providing the resulting font with both font properties set.

fonts <FAMILY = "", ENCODING = "">
Member of "Prima::Application" and "Prima::Printer", does not present in "Prima::Drawable".

Returns an array of font metric hashes for a given font FAMILY and ENCODING. Every hash has full set of elements described in "Fonts".

If called without parameters, returns an array of same hashes where each hash represents a member of font family from every system font set. It this special case, each font hash contains additional "encodings" entry, which points to an array of encodings available for the font.

If called with FAMILY parameter set but no ENCODING is set, enumerates all combinations of fonts with all available encodings.

If called with FAMILY set to an empty string, but ENCODING specified, returns only fonts that can be displayed with the encoding.

Example:

  print sort map {"$_->{name}\n"} @{$::application-> fonts};
    
get_bpp
Returns device color depth. 1 is for black-and-white monochrome, 24 for true color, etc.
get_font_abc FIRST_CHAR = -1, LAST_CHAR = -1, UNICODE = 0
Returns ABC font metrics for the given range, starting at FIRST_CHAR and ending with LAST_CHAR. If parameters are -1, the default range ( 0 and 255 ) is assumed. UNICODE boolean flag is responsible of representation of characters in 127-255 range. If 0, the default, encoding-dependent characters are assumed. If 1, the U007F-U00FF glyphs from Latin-1 set are used.

The result is an integer array reference, where every character glyph is referred by three integers, each triplet containing A, B and C values.

For detailed explanation of ABC meaning, see "Font ABC metrics";

Context used: font

get_font_def FIRST_CHAR = -1, LAST_CHAR = -1, UNICODE = 0
Same as "get_font_abc", but for vertical mertics. Is expensive on bitmap fonts, because to find out the correct values Prima has to render glyphs on bitmaps and scan for black and white pixels.

Vector fonts are not subject to this, and the call is as effective as "get_font_abc".

get_font_languages
Returns array of ISO 639 strings that can be displayed using glyphs available in the currently selected font.
get_font_ranges
Returns array of integer pairs denoting unicode indices of glyphs covered by the currently selected font. Each pair is the first and the last index of a contiguous range.

Context used: font

get_nearest_color COLOR
Returns a nearest possible solid color in representation of the graphic device. Always returns same color if the device bit depth is equal or greater than 24.
get_paint_state
Returns paint state value on of ps:: constants - "ps::Disabled" if the object is in the disabled state, "ps::Enabled" for the enabled state, "ps::Information" for the information state.

For brevity, mb::Disabled is equal to 0 so this allows for simple boolean testing whether one can get/set graphical properties on an object.

See "Graphic context and canvas" for more.

get_physical_palette
Returns an array of integers in (R,G,B) format, where each color entry is in the 0 - 255 range.

The physical palette array is non-empty only on paletted graphic devices, the true color devices return an empty array.

The physical palette reflects the solid colors currently available to all programs in the system. The information is volatile if the system palette can change colors, since any other application may request to change the system colors at any moment.

get_text_shape_width TEXT, [ FLAGS ]
Runs shaping on TEXT character string with text direction either taken from "FLAGS & to::RTL" value, or from the or "$::application->textDirection". Returns the shaping result width as if it would be drawn using currently selected font.

If "FLAGS & to::AddOverhangs" is set, the first character's absolute A value and the last character's absolute C value are added to the string if they are negative.

get_text_width TEXT, ADD_OVERHANG = 0
Returns TEXT string width if it would be drawn using currently selected font. TEXT is either a character string, or a "Prima::Drawable::Glyphs" object returned from "text_shape", or "Prima::Drawable::Glyphs-> glyphs" glyph string.

If ADD_OVERHANG is 1, the first character's absolute A value and the last character's absolute C value are added to the string if they are negative.

See more on ABC values at "Font ABC metrics".

Context used: font

get_text_box TEXT
Returns TEXT string extensions if it would be drawn using currently selected font. TEXT is either a character string, or a "Prima::Drawable::Glyphs" object returned from "text_shape", or "Prima::Drawable::Glyphs-> glyphs" glyph string.

The result is an anonymous array of 5 points ( 5 integer pairs in (X,Y) format). These 5 points are offsets for the following string extents, given the string is plotted at (0,0):

1: start of string at ascent line ( top left )

2: start of string at descent line ( bottom left )

3: end of string at ascent line ( top right )

4: end of string at descent line ( bottom right )

5: concatenation point

The concatenation point coordinates (XC,YC) are coordinated passed to consequent text_out() call so the conjoint string would plot as if it was a part of TEXT. Depending on the value of the "textOutBaseline" property, the concatenation point is located either on the baseline or on the descent line.

Context used: font, textOutBaseline

      1      3         3         4
         **               ****
           *               *  *
         ***               ***
        *  *               *
         ****               **
      2       4         1        2
    
has_alpha_layer
Returns true if the drawable has an alpha channel. If the drawable is treated as a source, it means its alpha content will be respected when drawing on another surface. If the drawable is treated as a destination, it means that its alpha content will be updated if drawing on it uses alpha bits.

See also: "can_draw_alpha".

render_glyph INDEX, %OPTIONS
Returns glyph representation as an outline. The outline is an integer array, formed as a set of plotting commands. Each commnds is a "ggo::" constant, followed by number of points, followed by the 2D point coordinates in 1/64 pixels.

Options recognized:

glyph BOOL
If set, INDEX is treated as the glyph index rather than character index. Default is false.
hints BOOL
Is set, hinting is enabled. Default is true.
unicode BOOL
If set, INDEX is threated as a utf8 character index, otherwise a locale-specific index. Default is false.

The "ggo::" commands are:

        ggo::Move  - move point
        ggo::Line  - plot line
        ggo::Conic - plot 2-degree spline
        ggo::Cubic - plot 3-degree spline
render_polyline \@POLYLINE, %OPTIONS
Performs calculations on POLYLINE, defined by OPTIONS. The following options are recognized:
matrix A,B,C,D,U,V
If supplied, performs matrix transformation on each polyline vertex:

        X' = AX + CY + U
        Y' = BX + DY + V
    

and returns the new polyline

box BOOLEAN
If set, instead of polyline vertices, calculates the box extents of the polyline (either original or after the matrix transform, depending on whether "matrix" option was supplied or not), and returns 4 numerics for left,bottom,width,and height of the box enclosure.
integer BOOLEAN
By default the result is returned as a set of floating point numerics, however if integer results are needed, the results are transformed to integers using the int = float + ((float < 0) ? -0.5 : 0.5) formula.
render_spline \@VERTICES, %OPTIONS
Renders B-spline curve from set of VERTICES to a polyline with given options.

The method is internally used by "spline" and "fill_spline", and is provided for cases when these are insufficient. See description of options in spline.

text_wrap TEXT, WIDTH, OPTIONS, [TAB_INDENT = 8, FROM = 0, LENGTH = -1, GLYPHS]
Breaks TEXT string in chunks that must fit into WIDTH pixels wide box ( for WIDTH >= 0 ). TEXT is either character string, or a "Prima::Drawable::Glyphs" object returned from "text_shape", or "Prima::Drawable::Glyphs->glyphs" strings of glyphs. In the glyph cases, some wrapping options are not applicable. It is possible to send both text as TEXT and its shaped representation as GLYPHS.

The break algorithm and its result are governed by OPTIONS integer value which is a combination of "tw::" constants:

tw::CalcMnemonic
Use 'hot key' semantics, when a character preceded by ~ has special meaning, f ex it gets underlined when used in menus. If this bit is set, the first tilde character used as an escape is not calculated, and never appears in the result apart from the escaped character.

Not applicable in glyph wrapping.

tw::CollapseTilde
In addition to tw::CalcMnemonic, removes '~' character from the resulting chunks.

Not applicable in glyph wrapping.

tw::CalcTabs
If set, calculates a tab ('\t') character as TAB_INDENT times space characters.

Not applicable in glyph wrapping.

tw::ExpandTabs
If set, expands tab ('\t') character as TAB_INDENT times space characters.

Not applicable in glyph wrapping.

tw::BreakSingle
Defines procedure behavior when the text cannot be fit in WIDTH, does not affect anything otherwise.

If set, returns an empty array. If unset, returns a text broken by minimum number of characters per chunk. In the latter case, the width of the resulting text blocks will exceed WIDTH.

tw::NewLineBreak
Forces new chunk after a newline character ('\n') is met. If UTF8 text is passed, unicode line break characters 0x2028 and 0x2029 produce same effect as the newline character.

Not applicable in glyph wrapping.

tw::SpaceBreak
Forces new chunk after a space character (' ') or a tab character ('\t') are met.

Not applicable in glyph wrapping.

tw::ReturnChunks
Defines the result of text_wrap() function.

If set, the array consists of integer pairs, where each is a text offset within TEXT and its length.

If unset, the resulting array consists of text chunks.

tw::ReturnGlyphs
If GLYPHS are set (only together with TEXT), this option becomes available to get the resulting chunks as sub-sets of GLYPHS.
tw::ReturnLines
Equals to 0, is a mnemonic to an unset tw::ReturnChunks.

In glyph wrapping means "tw::ReturnGlyphs".

tw::WordBreak
If unset, the TEXT breaks as soon as the chunk width exceeds WIDTH. If set, tries to keep words in TEXT so they do not appear in two chunks, e.g. breaks TEXT by words, not by characters.

Not applicable in glyph wrapping.

tw::ReturnFirstLineLength
If set, "text_wrap" proceeds until the first line is wrapped, either by width or ( if specified ) by break characters. Returns the length of the resulting line. Used for efficiency as the inverted "get_text_width" function.

If OPTIONS has tw::CalcMnemonic or tw::CollapseTilde bits set, then the last scalar of the array is a special hash reference. The hash contains extra information regarding the 'hot key' underline position - it is assumed that '~' - escapement denotes the underlined character. The hash contains the following keys:

tildeLine
Chunk index that contains the escaped character. Set to undef if no ~ - escape was found; the rest of the information in the hash is not relevant in this case.
tildeStart
Horizontal offset of a beginning of the line that underlines the escaped character.
tildeEnd
Horizontal offset of an end of the line that underlines the escaped character.
tildeChar
The escaped character.

Context used: font

text_wrap_shape TEXT, WIDTH = -1, %OPTIONS
Runs "text_shape" over results from "text_wrap" call, with "TEXT", "WIDTH", $OPTIONS{options} and $OPTIONS{tabs}. Other %OPTIONS are used in "text_shape" call. Where "text_wrap" returns text substrings or positions, return glyphs objects or their positions instead.

When called with "tw::CalcMnemonic" options, recalculates the tilde position so it adapts to the glyph positions returned.

If $OPTIONS{kashida} is set, performs kashida justification on the last wrapped line, using optional $OPTIONS{min_kashida} value ( see "arabic_justify" in Prima::Drawable::Glyphs ).

If $OPTIONS{letter} or $OPTIONS{word} is set, performs interspace justfication on all but the last wrapped line.

Dmitry Karasik, <dmitry@karasik.eu.org>.

Prima, Prima::Object, Prima::Image, Prima::Region, Prima::Drawable::Path, Prima::Drawable::Glyphs
2022-04-07 perl v5.32.1

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