push_config_state - Pushes the current configuration state. Allegro game
programming library.
#include <allegro.h>
void push_config_state();
Pushes the current configuration state (filename, variable values, etc). onto an
internal stack, allowing you to select some other config source and later
restore the current settings by calling pop_config_state(). This function is
mostly intended for internal use by other library functions, for example when
you specify a config filename to the save_joystick_data() function, it pushes
the config state before switching to the file you specified.
pop_config_state(3), set_config_file(3),
save_joystick_data(3), exconfig(3)