quat_interpolate - Constructs a quaternion representing a rotation between from
and to. Allegro game programming library.
#include <allegro.h>
void quat_interpolate(const QUAT *from, const QUAT *to, float
t, QUAT *out);
Constructs a quaternion that represents a rotation between from and to. The
argument t can be anything between 0 and 1 and represents where between from
and to the result will be. 0 returns from, 1 returns to, and 0.5 will return a
rotation exactly in between. The result is copied to out. This function will
create the short rotation (less than 180 degrees) between from and to.