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rendertarget_id(3) |
Arcan Lua API |
rendertarget_id(3) |
rendertarget_id - Assign a numeric identifier to a rendertarget
id or nil
rendertarget_id( vid:rtgt )
rendertarget_id( vid:rtgt, int:id )
This function is intended to be used for the rendering cases where a shader need
to distinguish between the destination rendertarget, e.g. the case when
stereoscopically rendering a side-by-side packed textured source without
manually managing multiple pipelines. To do this, create two rendertargets,
one via define_rendertarget and the other via define_linktarget
. Give each a unique identifier with the help of this function, and then write
your shader so that it does this distinction via the builtin int uniform
rtgt_id. The two forms of this function is simply one that retrieves the
current identifier, and another that updates. If the vid specified with
rtgt does not exist, nil will be returned.
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