rotate_image - Rotate the image around its own center.
nil
rotate_image( vid, newang, dt )
rotate_image( vid, newx, newy, time )
- 1
- For transformation hierarchies where the orientation will depend on that
of a parent, grandparent etc. the desired effect might require that you
define an origo translation through the use of image_origo_offset.
function rotate_image0()
a = fill_surface(64, 64, 255, 0, 0);
show_image(a);
rotate_image(a, 180, 200);
rotate_image(a, 270, 100);
rotate_image(a, 380, 100);
rotate_image(a, 0, 100);
end