rotate_sprite_v_flip_lit - Rotates and flips a sprite. Allegro game programming
library.
#include <allegro.h>
void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int
x, int y, fixed angle);
Like rotate_sprite_lit, but flips the image vertically before rotating it. To
flip horizontally, use this routine but add itofix(128) to the angle. To flip
in both directions, use rotate_sprite() and add itofix(128) to its angle.
rotate_sprite_lit(3), rotate_scaled_sprite_v_flip_lit(3),
pivot_sprite_v_flip_lit(3), pivot_scaled_sprite_v_flip_lit(3),
exsprite(3)