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rotate_sprite_v_flip_lit(3) Allegro manual rotate_sprite_v_flip_lit(3)

rotate_sprite_v_flip_lit - Rotates and flips a sprite. Allegro game programming library.

#include <allegro.h>

void rotate_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);

Like rotate_sprite_lit, but flips the image vertically before rotating it. To flip horizontally, use this routine but add itofix(128) to the angle. To flip in both directions, use rotate_sprite() and add itofix(128) to its angle.

rotate_sprite_lit(3), rotate_scaled_sprite_v_flip_lit(3), pivot_sprite_v_flip_lit(3), pivot_scaled_sprite_v_flip_lit(3), exsprite(3)
version 4.4.3 Allegro

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