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rtcSetGeometrySubdivisionMode - sets the subdivision mode
of a subdivision geometry
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#include <embree3/rtcore.h>
void rtcSetGeometrySubdivisionMode(
RTCGeometry geometry,
unsigned int topologyID,
enum RTCSubdivisionMode mode
);
The rtcSetGeometrySubdivisionMode function sets the subdivision mode (mode
parameter) for the topology (topologyID parameter) of the specified
subdivision geometry (geometry parameter).
The subdivision modes can be used to force linear interpolation
for certain parts of the subdivision mesh:
- •
- RTC_SUBDIVISION_MODE_NO_BOUNDARY: Boundary patches are ignored. This way
each rendered patch has a full set of control vertices.
- •
- RTC_SUBDIVISION_MODE_SMOOTH_BOUNDARY: The sequence of boundary control
points are used to generate a smooth B-spline boundary curve (default
mode).
- •
- RTC_SUBDIVISION_MODE_PIN_CORNERS: Corner vertices are pinned to their
location during subdivision.
- •
- RTC_SUBDIVISION_MODE_PIN_BOUNDARY: All vertices at the border are pinned
to their location during subdivision. This way the boundary is
interpolated linearly. This mode is typically used for texturing to also
map texels at the border of the texture to the mesh.
- •
- RTC_SUBDIVISION_MODE_PIN_ALL: All vertices at the border are pinned to
their location during subdivision. This way all patches are linearly
interpolated.
On failure an error code is set that can be queried using rtcGetDeviceError.
[RTC_GEOMETRY_TYPE_SUBDIVISION]