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NAMEsave_bmp - Saves a bitmap into a BMP file. Allegro game programming library.SYNOPSIS#include <allegro.h>int save_bmp(const char *filename, BITMAP *bmp, const RGB *pal); DESCRIPTIONWrites a bitmap into a 256-color or 24-bit truecolor BMP file.RETURN VALUEReturns non-zero on error.SEE ALSOsave_bitmap(3)
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