|
NAMEsave_pcx - Saves a bitmap into a PCX file. Allegro game programming library.SYNOPSIS#include <allegro.h>int save_pcx(const char *filename, BITMAP *bmp, const RGB *pal); DESCRIPTIONWrites a bitmap into a 256-color or 24-bit truecolor PCX file.RETURN VALUEReturns non-zero on error.SEE ALSOsave_bitmap(3)
Visit the GSP FreeBSD Man Page Interface. |