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NAMEsave_tga - Saves a bitmap into a TGA file. Allegro game programming library.SYNOPSIS#include <allegro.h>int save_tga(const char *filename, BITMAP *bmp, const RGB *pal); DESCRIPTIONWrites a bitmap into a 256-color, 15-bit hicolor, 24-bit truecolor, or 32-bit truecolor+alpha TGA file.RETURN VALUEReturns non-zero on error.SEE ALSOsave_bitmap(3)
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