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NAMEsc::BcastState - This creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.SYNOPSIS#include <mstate.h> Public Member FunctionsBcastState (const Ref< MessageGrp > &, int source=0) Create a BcastState object. The default source is node 0. void bcast (int &) Broadcast data to all nodes. void bcast (double &) void bcast (int *&, int) void bcast (double *&, int) template<class T > void bcast (Ref< T > &a) void flush () Force data to be written. void forget_references () Call the StateOut or StateIn forget_references member. void set_buffer_size (int) Controls the amount of data that is buffered before it is sent. Detailed DescriptionThis creates and forwards/retrieves data from either a BcastStateRecv or a BcastStateSend depending on the value of the argument to constructor.Member Function Documentationvoid sc::BcastState::bcast (int &)Broadcast data to all nodes. After these are called for a group of data the flush member must be called to force the source node to actually write the data.void sc::BcastState::flush ()Force data to be written. Data is not otherwise written until the buffer is full.AuthorGenerated automatically by Doxygen for MPQC from the source code.
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