select_palette - Sets the internal palette for color conversion. Allegro game
programming library.
#include <allegro.h>
void select_palette(const PALETTE p);
Ugly hack for use in various dodgy situations where you need to convert between
paletted and truecolor image formats. Sets the internal palette table in the
same way as the set_palette() function, so the conversion will use the
specified palette, but without affecting the display hardware in any way. The
previous palette settings are stored in an internal buffer, and can be
restored by calling unselect_palette(). If you call select_palette() again,
however, the internal buffer will be overwritten.
set_palette(3), unselect_palette(3), exlights(3)