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NAMEset_dodge_blender - Enables a dodge blender mode. Allegro game programming library.SYNOPSIS#include <allegro.h>void set_dodge_blender(int r, int g, int b, int a); DESCRIPTIONEnables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.SEE ALSOset_trans_blender(3), drawing_mode(3)
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