set_mouse_sprite - Sets the mouse sprite. Allegro game programming library.
#include <allegro.h>
void set_mouse_sprite(BITMAP *sprite);
You don't like Allegro's mouse pointer? No problem. Use this function to supply
an alternative of your own. If you change the pointer and then want to get
Allegro's lovely arrow back again, call set_mouse_sprite(NULL).
As a bonus, set_mouse_sprite(NULL) uses the current palette in
choosing colors for the arrow. So if your arrow mouse sprite looks ugly
after changing the palette, call set_mouse_sprite(NULL).
install_mouse(3), show_mouse(3), set_mouse_sprite_focus(3),
exmouse(3)