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NAMEtarget_graphmode - Switch graphing mode for target frameserver.SYNOPSISniltarget_graphmode( vid:dst, int:modeid ) target_graphmode( ) target_graphmode( vid:dst, int:modeid, float:mval ) target_graphmode( ) target_graphmode( vid:dst, int:modeid, float:mval, float:mval2 ) target_graphmode( ) target_graphmode( vid:dst, int:modeid, float:mval, float:mval2, float:mval3 ) target_graphmode( ) target_graphmode( vid:dst, int:modeid, float:mval, float:mval2, float:mval3, float:mval4 ) DESCRIPTIONHint that rendering state for a specific mode- ID should be changed.This is segment type dependent, with special semantics for the primary segment and for TUI associated subsegments. The currently defined such semantics are used to hint color preferences. For all types, modeid of 0 is a 'commit and apply', while 1 is 'buffer until commit'. Then, for foreground color preferences, the defined modeid values are: alpha (1) primary (2), secondary (3), background (4), text (5), cursor (6), altcursor (7), highlight (8), label (9), warning (10), error (11), alert (12), inactive (13), reference (14), ui-background (15). Except for alpha, these map mval to red (0..255), *mval2* to green (0..255) and *mval3* to blue (0..255) in linear RGB , linear alpha. If no values are provided for the specified channel, it will default to 0. Some of the color slots (5, 8, 9, 10, 11, 12, 13, 14) can have a custom background color as well, toggle the 8th bit (bit.bor(modeid, 255)) to set a different background color, otherwise the (4) or (15) category will be used by default. Terminal subsegments ignore most of the normal color slots except for alpha, cursor, primary and background. The values from 16 to 30 are instead mapped to the traditional (red, green, yellow, blue, magenta, cyan, light_grey, dark_grey, light_red, light_green, light_yellow, blue, magenta, cyan, white) palette slots. For other recipients, the values are implementation defined and primarily intended for custom projects.
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