target_updatehandler - Change the active callback for a VID connected to
a frameserver.
nil
target_updatehandler( vid, callback_function )
Every frameserver can have one active Lua function as a callback. This callback
receives events related to the associated frameserver. In some cases, one
might want to update or replace the function associated with a specific
frameserver connected VID , e.g. when adopting as part of a system
collapse or fallback script.
- 1
- if callback_function is set to nil, frameserver related events will
be silently dropped, except for special cases that are handled internally
(see event_queuetransfer in engine/arcan_event.c).
function target_updatehandler0()
a = launch_avfeed("", "avfeed", function(source, status)
print("in first handler");
target_updatehandler(source, function()
print("in second handler");
end);
end);
end
function target_updatehandler0()
a = launch_avfeed("", "avfeed", function() end);
target_updatehandler(a, target_updatehandler);
end