textout_justify_ex - Draws justified text within a region. Allegro game
programming library.
#include <allegro.h>
void textout_justify_ex(BITMAP *bmp, const FONT *f, const char
*s, int x1, int x2, int y, int diff, int color, int
bg);
Draws justified text within the region x1-x2. If the amount of spare space is
greater than the diff value, it will give up and draw regular left justified
text instead. Example:
char *lines[] = {"Draws justified text",
"within the specified",
"x2-x1 area. But not",
"T H I S !", NULL};
/* Show the justification marker. */
vline(screen, 200, 0, SCREEN_H-1, makecol(0, 0, 0));
/* Draw all the lines until we reach a NULL entry. */
for (num = 0, y = 0; lines[num]; num++, y += text_height(font))
textout_justify_ex(screen, font, lines[num], 0, 200,
y, 80, makecol(0, 0, 0),
makecol(255, 255, 255));
textout_ex(3), textprintf_justify_ex(3)