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NAMEupdate_menu - Low level function to update a menu player. Allegro game programming library.SYNOPSIS#include <allegro.h>int update_menu(MENU_PLAYER *player); DESCRIPTIONUpdates the status of a menu object returned by init_menu(). Returns TRUE if the menu is still active, or FALSE if it has terminated. Upon a return value of FALSE, it is up to you to call shutdown_menu() or to continue execution.SEE ALSOinit_menu(3), shutdown_menu(3), do_menu(3)
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