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video_3dorder(3) |
Arcan Lua API |
video_3dorder(3) |
video_3dorder - Switch when, in relation to the 2d pipeline, 3d
processing should be active.
nil
video_3dorder(
rt, orderv )
Due to technical / engine restrictions, the 3D pipeline is shared with the 2D
one storage- and API wise, but is performed separately. The default is
that the 3D pipeline is performed first, with 2D operations drawn on top of
that. If rt is specified, the flag is only applied to the specified
rendertarget. This function can be used to change that behavior, depending on
orderv: ORDER_NONE / ORDER_SKIP , disable 3d rendering.
ORDER_FIRST , complete 3d operations before 2d operations, this is the
default. ORDER_LAST , complete 2d operations before 3d operations.
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