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NAMEvoice_stop - Stops a voice. Allegro game programming library.SYNOPSIS#include <allegro.h>void voice_stop(int voice); DESCRIPTIONStops a voice, storing the current position and state so that it may later be resumed by calling voice_start().SEE ALSOvoice_start(3), deallocate_voice(3), release_voice(3), exstream(3)
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