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NAMEwxPaintDC - Functions for wxPaintDC classDESCRIPTIONA wxPaintDC must be constructed if an application wishes to paint on the client area of a window from within an EVT_PAINT() event handler. This should normally be constructed as a temporary stack object; don't store a wxPaintDC object. If you have an EVT_PAINT() handler, you must create a wxPaintDC object within it even if you don't actually use it.Using wxPaintDC within your EVT_PAINT() handler is important because it automatically sets the clipping area to the damaged area of the window. Attempts to draw outside this area do not appear. A wxPaintDC object is initialized to use the same font and colours as the window it is associated with. See: wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC This class is derived (and can use functions) from: wxWindowDC wxDC wxWidgets docs: wxPaintDC DATA TYPESwxPaintDC() = wx:wx_object() EXPORTSnew(Window) -> wxPaintDC() Types: Window = wxWindow:wxWindow()
Constructor. Pass a pointer to the window on which you wish to paint. destroy(This :: wxPaintDC()) -> ok Destroys the object.
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