gleLathe - Sweep using a Z-axis shear to create an arbitrary contour along a
helical path.
void gleLathe (int ncp,
gleDouble contour[][2],
gleDouble cont_normal[][2],
gleDouble up[3],
gleDouble startRadius, /* spiral starts in x-y plane */
gleDouble drdTheta, /* change in radius per revolution */
gleDouble startZ, /* starting z value */
gleDouble dzdTheta, /* change in Z per revolution */
gleDouble startXform[2][3], /* starting contour affine xform */
gleDouble dXformdTheta[2][3], /* tangent change xform per revoln */
gleDouble startTheta, /* start angle in x-y plane */
gleDouble sweepTheta); /* degrees to spiral around */
- ncp
- number of contour points
- contour
- 2D contour
- cont_normal
- 2D contour normals
- up
- up vector for contour
- startRadius
- spiral starts in x-y plane
- drdTheta
- change in radius per revolution
- startZ
- starting z value
- dzdTheta
- change in Z per revolution
- startXform
- starting contour affine transformation
- dXformdTheta
- tangent change xform per revolution
- startTheta
- start angle in x-y plane
- sweepTheta
- degrees to spiral around
Sweep an arbitrary contour along a helical path. The sweep will be performed as
a shear along the z-axis, so that the orientation of the contour is displaced,
rather than translated, as the contour is swept.
The axis of the helix lies along the modeling coordinate
z-axis.
An affine transform can be applied as the contour is swept. For
most ordinary usage, the affines should be given as NULL.
Linas Vepstas (linas@fc.net)