gleSetNumSides, gleGetNumSides - Query and Set the cylinder roundness.
void gleSetNumSides (int nslices);
int gleGetNumSides (void);
- nslices
- positive integer number of slices
Query and set the GLE cylinder and cone roundness. When GLE draws a cylinder or
a cone, it approximates the circular cross-section with a polygon (of 20 sides
by default). These subroutines can be used to change the default number of
sides in this cross-section. A smaller number of sides can typically be drawn
much faster, at the loss of some visual accuracy. Increasing the number of
sides to more than 20 will typically have no noticable visual effect.
Multiple threads using GLE share a single global number of sides (although this
should be easily fixable because GLE does use a centralized graphics context).
glePolyCylinder, glePolyCone
Linas Vepstas (linas@linas.org)