glutButtonBoxFunc - sets the dial & button box button callback for the
current window.
void glutButtonBoxFunc(void (*func)(int button, int state));
- func
- The new button box callback function.
glutButtonBoxFunc sets the dial & button box button callback for the current
window. The dial & button box button callback for a window is called when
the window has dial & button box input focus (normally, when the mouse is
in the window) and the user generates dial & button box button presses.
The button parameter will be the button number (starting at one). The number
of available dial & button box buttons can be determined with
glutDeviceGet(GLUT_NUM_BUTTON_BOX_BUTTONS). The state is either GLUT_UP or
GLUT_DOWN indicating whether the callback was due to a release or press
respectively.
Registering a dial & button box button callback when a dial
& button box device is not available is ineffectual and not an error. In
this case, no dial & button box button callbacks will be generated.
Passing NULL to glutButtonBoxFunc disables the generation of dial
& button box button callbacks. When a new window is created, no dial
& button box button callback is initially registered.
glutDialsFunc, glutDeviceGet, glutSpaceballButtonFunc, glutTabletButtonFunc
Mark J. Kilgard (mjk@nvidia.com)