glutGetColor - retrieves a red, green, or blue component for a given color index
colormap entry for the layer in use's logical colormap for the current window.
GLfloat glutGetColor(int cell, int component);
- cell
- Color cell index (starting at zero).
- component
- One of GLUT_RED, GLUT_GREEN, or GLUT_BLUE.
glutGetColor retrieves a red, green, or blue component for a given color index
colormap entry for the current window's logical colormap. The current window
should be a color index window. cell should be zero or greater and less than
the total number of colormap entries for the window. For valid color indices,
the value returned is a floating point value between 0.0 and 1.0 inclusive.
glutGetColor will return -1.0 if the color index specified is an overlay's
transparent index, less than zero, or greater or equal to the value returned
by glutGet(GLUT_WINDOW_COLORMAP_SIZE), that is if the color index is
transparent or outside the valid range of color indices.
glutGet, glutSetColor, glutCopyColormap
Mark J. Kilgard (mjk@nvidia.com)