glutSetCursor - changes the cursor image of the current window.
void glutSetCursor(int cursor);
- cursor
- Name of cursor image to change to. Possible values follow:
- GLUT_CURSOR_RIGHT_ARROW
- Arrow pointing up and to the right.
- GLUT_CURSOR_LEFT_ARROW
- Arrow pointing up and to the left.
- GLUT_CURSOR_INFO
- Pointing hand.
- GLUT_CURSOR_DESTROY
- Skull & cross bones.
- GLUT_CURSOR_HELP
- Question mark.
- GLUT_CURSOR_CYCLE
- Arrows rotating in a circle.
- GLUT_CURSOR_SPRAY
- Spray can.
- GLUT_CURSOR_WAIT
- Wrist watch.
- GLUT_CURSOR_TEXT
- Insertion point cursor for text.
- GLUT_CURSOR_CROSSHAIR
- Simple cross-hair.
- GLUT_CURSOR_UP_DOWN
- Bi-directional pointing up & down.
- GLUT_CURSOR_LEFT_RIGHT
- Bi-directional pointing left & right.
- GLUT_CURSOR_TOP_SIDE
- Arrow pointing to top side.
- GLUT_CURSOR_BOTTOM_SIDE
- Arrow pointing to bottom side.
- GLUT_CURSOR_LEFT_SIDE
- Arrow pointing to left side.
- GLUT_CURSOR_RIGHT_SIDE
- Arrow pointing to right side.
- GLUT_CURSOR_TOP_LEFT_CORNER
- Arrow pointing to top-left corner.
- GLUT_CURSOR_TOP_RIGHT_CORNER
- Arrow pointing to top-right corner.
- GLUT_CURSOR_BOTTOM_RIGHT_CORNER
- Arrow pointing to bottom-left corner.
- GLUT_CURSOR_BOTTOM_LEFT_CORNER
- Arrow pointing to bottom-right corner.
- GLUT_CURSOR_FULL_CROSSHAIR
- Full-screen cross-hair cursor (if possible, otherwise
GLUT_CURSOR_CROSSHAIR).
- GLUT_CURSOR_NONE
- Invisible cursor.
- GLUT_CURSOR_INHERIT
- Use parent's cursor.
glutSetCursor changes the cursor image of the current window. Each call requests
the window system change the cursor appropriately. The cursor image when a
window is created is GLUT_CURSOR_INHERIT. The exact cursor images used are
implementation dependent. The intent is for the image to convey the meaning of
the cursor name. For a top-level window, GLUT_CURSOR_INHERIT uses the default
window system cursor.
GLUT for X uses SGI's _SGI_CROSSHAIR_CURSOR convention to access a full-screen
cross-hair cursor if possible.
glutCreateWindow, glutCreateSubWindow
Mark J. Kilgard (mjk@nvidia.com)