glutTabletButtonFunc - sets the special keyboard callback for the current
window.
void glutTabletButtonFunc(void (*func)(int button, int state,
int x, int y));
- func
- The new tablet button callback function.
glutTabletButtonFunc sets the tablet button callback for the current window. The
tablet button callback for a window is called when the window has tablet input
focus (normally, when the mouse is in the window) and the user generates
tablet button presses. The button parameter will be the button number
(starting at one). The number of available tablet buttons can be determined
with glutDeviceGet(GLUT_NUM_TABLET_BUTTONS). The state is either GLUT_UP or
GLUT_DOWN indicating whether the callback was due to a release or press
respectively. The x and y callback parameters indicate the window relative
coordinates when the tablet button state changed.
Registering a tablet button callback when a tablet device is not
available is ineffectual and not an error. In this case, no tablet button
callbacks will be generated.
Passing NULL to glutTabletButtonFunc disables the generation of
tablet button callbacks. When a new window is created, no tablet button
callback is initially registered.
glutTabletMotionFunc, glutDeviceGet, glutMotionFunc, glutSpaceballMotionFunc
Mark J. Kilgard (mjk@nvidia.com)