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curs_add_wch(3X) |
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curs_add_wch(3X) |
add_wch, wadd_wch, mvadd_wch, mvwadd_wch,
echo_wchar, wecho_wchar - add a complex character and rendition
to a curses window, then advance the cursor
#include <curses.h>
int add_wch( const cchar_t *wch );
int wadd_wch( WINDOW *win, const cchar_t *wch );
int mvadd_wch( int y, int x, const cchar_t *wch
);
int mvwadd_wch( WINDOW *win, int y, int x, const
cchar_t *wch );
int echo_wchar( const cchar_t *wch );
int wecho_wchar( WINDOW *win, const cchar_t *wch
);
The add_wch, wadd_wch, mvadd_wch, and mvwadd_wch
functions put the complex character wch into the given window at its
current position, which is then advanced. These functions perform wrapping and
special-character processing as follows:
- If wch refers to a spacing character, then any previous character
at that location is removed. A new character specified by wch is
placed at that location with rendition specified by wch. The cursor
then advances to the next spacing character on the screen.
- If wch refers to a non-spacing character, all previous characters
at that location are preserved. The non-spacing characters of wch
are added to the spacing complex character, and the rendition specified by
wch is ignored.
- If the character part of wch is a tab, newline, backspace or other
control character, the window is updated and the cursor moves as if
addch were called.
The echo_wchar function is functionally equivalent to a call to
add_wch followed by a call to refresh(3X). Similarly, the
wecho_wchar is functionally equivalent to a call to wadd_wch
followed by a call to wrefresh. The knowledge that only a single
character is being output is taken into consideration and, for non-control
characters, a considerable performance gain might be seen by using the
*echo* functions instead of their equivalents.
Like addch(3X), addch_wch accepts symbols which make it simple to
draw lines and other frequently used special characters. These symbols
correspond to the same VT100 line-drawing set as addch(3X).
ACS |
Unicode |
ASCII |
acsc |
Glyph |
Name |
Default |
Default |
char |
Name |
WACS_BLOCK |
0x25ae |
# |
0 |
solid square block |
WACS_BOARD |
0x2592 |
# |
h |
board of squares |
WACS_BTEE |
0x2534 |
+ |
v |
bottom tee |
WACS_BULLET |
0x00b7 |
o |
~ |
bullet |
WACS_CKBOARD |
0x2592 |
: |
a |
checker board (stipple) |
WACS_DARROW |
0x2193 |
v |
. |
arrow pointing down |
WACS_DEGREE |
0x00b0 |
' |
f |
degree symbol |
WACS_DIAMOND |
0x25c6 |
+ |
` |
diamond |
WACS_GEQUAL |
0x2265 |
> |
> |
greater-than-or-equal-to |
WACS_HLINE |
0x2500 |
- |
q |
horizontal line |
WACS_LANTERN |
0x2603 |
# |
i |
lantern symbol |
WACS_LARROW |
0x2190 |
< |
, |
arrow pointing left |
WACS_LEQUAL |
0x2264 |
< |
y |
less-than-or-equal-to |
WACS_LLCORNER |
0x2514 |
+ |
m |
lower left-hand corner |
WACS_LRCORNER |
0x2518 |
+ |
j |
lower right-hand corner |
WACS_LTEE |
0x2524 |
+ |
t |
left tee |
WACS_NEQUAL |
0x2260 |
! |
| |
not-equal |
WACS_PI |
0x03c0 |
* |
{ |
greek pi |
WACS_PLMINUS |
0x00b1 |
# |
g |
plus/minus |
WACS_PLUS |
0x253c |
+ |
n |
plus |
WACS_RARROW |
0x2192 |
> |
+ |
arrow pointing right |
WACS_RTEE |
0x251c |
+ |
u |
right tee |
WACS_S1 |
0x23ba |
- |
o |
scan line 1 |
WACS_S3 |
0x23bb |
- |
p |
scan line 3 |
WACS_S7 |
0x23bc |
- |
r |
scan line 7 |
WACS_S9 |
0x23bd |
_ |
s |
scan line 9 |
WACS_STERLING |
0x00a3 |
f |
} |
pound-sterling symbol |
WACS_TTEE |
0x252c |
+ |
w |
top tee |
WACS_UARROW |
0x2191 |
^ |
- |
arrow pointing up |
WACS_ULCORNER |
0x250c |
+ |
l |
upper left-hand corner |
WACS_URCORNER |
0x2510 |
+ |
k |
upper right-hand corner |
WACS_VLINE |
0x2502 |
| |
x |
vertical line |
The wide-character configuration of ncurses also defines symbols
for thick lines (acsc “J” to “V”):
ACS |
Unicode |
ASCII |
acsc |
Glyph |
Name |
Default |
Default |
char |
Name |
WACS_T_BTEE |
0x253b |
+ |
V |
thick tee pointing up |
WACS_T_HLINE |
0x2501 |
- |
Q |
thick horizontal line |
WACS_T_LLCORNER |
0x2517 |
+ |
M |
thick lower left corner |
WACS_T_LRCORNER |
0x251b |
+ |
J |
thick lower right corner |
WACS_T_LTEE |
0x252b |
+ |
T |
thick tee pointing right |
WACS_T_PLUS |
0x254b |
+ |
N |
thick large plus |
WACS_T_RTEE |
0x2523 |
+ |
U |
thick tee pointing left |
WACS_T_TTEE |
0x2533 |
+ |
W |
thick tee pointing down |
WACS_T_ULCORNER |
0x250f |
+ |
L |
thick upper left corner |
WACS_T_URCORNER |
0x2513 |
+ |
K |
thick upper right corner |
WACS_T_VLINE |
0x2503 |
| |
X |
thick vertical line |
and for double-lines (acsc “A” to
“I”):
ACS |
Unicode |
ASCII |
acsc |
Glyph |
Name |
Default |
Default |
char |
Name |
WACS_D_BTEE |
0x2569 |
+ |
H |
double tee pointing up |
WACS_D_HLINE |
0x2550 |
- |
R |
double horizontal line |
WACS_D_LLCORNER |
0x255a |
+ |
D |
double lower left corner |
WACS_D_LRCORNER |
0x255d |
+ |
A |
double lower right corner |
WACS_D_LTEE |
0x2560 |
+ |
F |
double tee pointing right |
WACS_D_PLUS |
0x256c |
+ |
E |
double large plus |
WACS_D_RTEE |
0x2563 |
+ |
G |
double tee pointing left |
WACS_D_TTEE |
0x2566 |
+ |
I |
double tee pointing down |
WACS_D_ULCORNER |
0x2554 |
+ |
C |
double upper left corner |
WACS_D_URCORNER |
0x2557 |
+ |
B |
double upper right corner |
WACS_D_VLINE |
0x2551 |
| |
Y |
double vertical line |
Unicode's descriptions for these characters differs slightly from
ncurses, by introducing the term “light” (along with less
important details). Here are its descriptions for the normal, thick, and
double horizontal lines:
- U+2500 BOX DRAWINGS LIGHT HORIZONTAL
- U+2501 BOX DRAWINGS HEAVY HORIZONTAL
- U+2550 BOX DRAWINGS DOUBLE HORIZONTAL
All routines return the integer ERR upon failure and OK on
success.
Functions with a “mv” prefix first perform a cursor
movement using wmove, and return an error if the position is outside
the window, or if the window pointer is null.
Note that add_wch, mvadd_wch, mvwadd_wch, and
echo_wchar may be macros.
All of these functions are described in the XSI Curses standard, Issue 4. The
defaults specified for line-drawing characters apply in the POSIX locale.
X/Open Curses makes it clear that the WACS_ symbols should be
defined as a pointer to cchar_t data, e.g., in the discussion of
border_set. A few implementations are problematic:
- NetBSD curses defines the symbols as a wchar_t within a
cchar_t.
- HPUX curses equates some of the ACS_ symbols to the analogous
WACS_ symbols as if the ACS_ symbols were wide characters.
The misdefined symbols are the arrows and other symbols which are not used
for line-drawing.
X/Open Curses does not define symbols for thick- or double-lines.
SVr4 curses implementations defined their line-drawing symbols in terms of
intermediate symbols. This implementation extends those symbols, providing
new definitions which are not in the SVr4 implementations.
Not all Unicode-capable terminals provide support for VT100-style
alternate character sets (i.e., the acsc capability), with their
corresponding line-drawing characters. X/Open Curses did not address the
aspect of integrating Unicode with line-drawing characters. Existing
implementations of Unix curses (AIX, HPUX, Solaris) use only the acsc
character-mapping to provide this feature. As a result, those
implementations can only use single-byte line-drawing characters. Ncurses
5.3 (2002) provided a table of Unicode values to solve these problems.
NetBSD curses incorporated that table in 2010.
In this implementation, the Unicode values are used instead of the
terminal description's acsc mapping as discussed in ncurses(3X) for
the environment variable NCURSES_NO_UTF8_ACS. In contrast, for the
same cases, the line-drawing characters described in curs_addch(3X)
will use only the ASCII default values.
Having Unicode available does not solve all of the problems with
line-drawing for curses:
- The closest Unicode equivalents to the VT100 graphics S1,
S3, S7 and S9 frequently are not displayed at the
regular intervals which the terminal used.
- The lantern is a special case. It originated with the AT&T 4410
terminal in the early 1980s. There is no accessible documentation
depicting the lantern symbol on the AT&T terminal.
- Lacking documentation, most readers assume that a storm lantern was
intended. But there are several possibilities, all with problems.
- Unicode 6.0 (2010) does provide two lantern symbols: U+1F383 and U+1F3EE.
Those were not available in 2002, and are irrelevant since they lie
outside the BMP and as a result are not generally available in terminals.
They are not storm lanterns, in any case.
- Most storm lanterns have a tapering glass chimney (to guard against
tipping); some have a wire grid protecting the chimney.
- For the tapering appearance, ☃ U+2603 was adequate. In use on a
terminal, no one can tell what the image represents. Unicode calls it a
snowman.
- Others have suggested these alternatives: § U+00A7 (section mark),
Θ U+0398 (theta), Φ U+03A6 (phi), δ U+03B4 (delta),
⌧ U+2327 (x in a rectangle), ╬ U+256C (forms double vertical
and horizontal), and ☒ U+2612 (ballot box with x).
curses(3X), curs_addch(3X), curs_attr(3X),
curs_clear(3X), curs_outopts(3X), curs_refresh(3X),
putwc(3)
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