emp_server - Empire server
emp_server [-dFhpsv] [-e configfile]
    [-E action] [-R seed]
emp_server is a daemon which listens to the Empire port for
    players connecting to the game. For more information on the game of Empire,
    see the info pages within the game.
  - -d
 
  - Debug mode. This will prevent the server from forking itself into the
      background. Implies -E abort. You normally want to use this flag if you
      are running emp_server from within a debugger.
 
  - -e configfile
 
  - Use game configuration in configfile.
 
  - -E action
 
  - What to do on recoverable internal error ("oops"): abort,
      crash-dump (but continue), nothing (default).
      crash-dump works by aborting a fork of the server process.
 
  - -F
 
  - Force emp_server to start even when game state looks bad. Risks
      crashes and further corruption; use this only for attempting to fix up
      problems. Better make a backup first, and lock out players.
 
  - -h
 
  - Help. Print brief usage information and exit.
 
  - -p
 
  - Threading debug mode. Implies -d.
 
  - -s
 
  - Enable thread stack checking.
 
  - -R seed
 
  - Set the seed for random function.
 
  - -v
 
  - Print version information and exit.
 
Operands are ignored for backward compatibility. Their use is
    deprecated.
  - SIGHUP
 
  - Request emp_server to reopen log files and reload its
      configuration. This allows proper log rotation. Only the update schedule
      is reloaded at this time.
 
  - SIGINT,
    SIGTERM
 
  - Request emp_server to shut down immediately.
 
Please report all bugs to the Wolfpack
    <wolfpack@wolfpackempire.com>
empire(6), empsched(6), fairland(6),
    files(6), pconfig(6).
Dave Pare, Jeff Bailey, Thomas Ruschak, Ken Stevens, Steve McClure
    and Markus Armbruster are principal authors. The full list of authors is too
    long to include here.